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Veteran Crypt of Hearts (1.2.3)
Updated:06/26/14 09:34 PM
Created:04/03/14 12:57 AM
Downloads:266,158
Favorites:948
MD5:
1.2.3
Research Assistant  Popular! (More than 5000 hits)
Version: 0.7.3b
by: ingeniousclown, katkat42
NOTE: STOP ASKING FOR GUILD STORE SUPPORT. IT IS NOT POSSIBLE.


A simple mod that adds a little icon to the list view. The icon only shows up for weapons and armor, and will be ORANGE if you do not have the trait researched. If the icon is GREY, that means you don't need to hold onto it for research! If you have duplicate traits, they will all be YELLOW except for the lowest quality item, which will be ORANGE.

The TEAL interwoven circle icon signifies INTRICATE, and the YELLOW gold pieces icon signified ORNATE.

Features:
  • Toggle-able crafting vocations so you only see the icons for items you really care about.
  • Customizable colors
  • Choose between two different main icons for your Research Assistant.
  • Ability to track ORNATE and INTRICATE items, and the ability to track them regardless of what crafting vocations you have toggled on or off.
  • Fully compatible with my Inventory Grid View addon! (requires Inventory Grid View version 1.1.0b or later)
  • Cross-character research tracking with settings independent to each character! Now you can see at a glance what gear is important to your main crafting character(s)! (You must log in to a character to make the character appear in the dropdown box.)


For developers:
If you used the code that used to be here, please make your new add-ons use libResearch instead!


If you need something to stop you from accidentally destroying your gear, try my Item Saver add-on.


People have been asking me a lot for a sort of grid or print-out for known traits. It was always something I wanted to add but I have never had the time. Stormknight, however, has come out with a wonderful tool called AI Research Grid. You should give it a try if this is a feature you want!


Thanks to these people:
tejón for improving the look and feel and for providing the basis for the algorithm for the YELLOW/ORANGE icons!
Tonyleila for providing German translations!
Ykses for providing French translations!


Note: This add-on only covers research lines for the BIG THREE crafting vocations. This means I will not be implementing known recipes in this add-on. However, if this is something you want, you should give Wobin a visit and download his Sous Chef addon!


If you like what I'm doing, why not consider donating? Remember that this is IN NO WAY REQUIRED to enjoy my add-ons! Just think of it as an extra way to say "Hey man, I like what you're doing. Can I buy you a beer?"

v0.7.3b
-Hit Ctrl+s on a file this time. Whoops.


v0.7.3
-Updated to LibAddonMenu-2.0r8
-Updated to API 100007 and added requisite README


v0.7.2
-Updated to LibAddonMenu-2.0


v0.7.1
-Fixed error spam when you own a ring or amulet with an intricate or ornate trait.
-Buffered the EVENT_INVENTORY_SINGLE_SLOT_UPDATE event; this should prevent hanging when using this add-on in tandem with junk management or bank management add-ons that move a lot of inventory.
-Updated to libResearch 1.0r2


v0.7.0
-BIG CRAGLORN UPDATE!
-Wrote and implemented a new library, libResearch. DEVELOPERS: if you previously used my exposed functions, please implement libResearch instead!
-Leveraged new API functions to clean up the code and make it slightly tighter, more performant and (hopefully) more reliable.
-Added cross-character functionality. This is disabled by default and must be configured individually for each character. You need to log in to a character before it shows up in the dropdown box.


v0.6.7b
-Fixed a typo that caused all the weird flickering and resizing issues.
-Before I found the typo, I thought the issue was something else. As a result, the indicator should no longer lag behind when changing filters or adding things to your inventory, and the whole add-on should perform better overall.
-Grid View compatibility requires Inventory Grid View v1.1.0b or later.


v0.6.7
-Added FULL grid view support! If you don't like how it looks, you can turn off the grid view support in the settings. It will still work in list view with this off.
-Wrote an easy-to-use function for other addons to use to check if an item is researchable.


v0.6.6c
-Fixed settings bug again; for real this time.


v0.6.6b
-Fixed some dumb mistakes that prevented the settings from initializing correctly.


v0.6.6
-Stacks of items in the deconstruct window will now always be YELLOW. If it is the last trait of its kind when it reaches a stack size of 1, it will turn orange.
-Profession tracking options are now character specific and have earned their own place in the settings menu. I changed this in such a way that it won't reset the rest of your settings, but the three tracking settings will be changed to ON upon applying this update.
-Added french translations thanks to Ykses


v0.6.5
-Stopped amulets from showing the research icon.
-Changed the saved settings to be Account wide. THIS WILL WIPE YOUR SETTINGS I'M SORRY!
-Added a new setting called "Show researched icon" that will toggle GRAY (already researched) icon.
-Organized and cleaned up the options menu.
-Full German translation (with the exception of the new things) provided by Tonyleila!


v.0.6.4b
-Removed git crap from the zip because I'm a noob.


v0.6.4
-Traits that are currently researching will now show up as known for the purposes of this addon.


v0.6.3
-Added icon tooltip German translation.


v0.6.2
-Added tooltips due to popular demand. They're defaulted to off. You can turn them on in the settings.


v0.6.1c
-Fixed all jewelry showing up (again). Now only ORNATE jewelry should show up.


v0.6.1b
-Fixed traitless items being flagged as orange.


v0.6.1
-Fixed the error with the new version.


v0.6.0
-Improved the algorithm; it should now correctly color duplicates.
-Exact tie duplicates will now arbitrarily decide who is better.
-Exact ties between the BANK and INVENTORY will always show the INVENTORY item as YELLOW, and the BANK item as ORANGE. Exact ties between your personal space and the GUILD BANK will always color the GUILD BANK as yellow.
-Added ORNATE and INTRICATE icons.
-Adding a settings page with a bunch of new options, including:
-Selecting icon texture
-Fully customizable colors
-Ability to toggle the crafting vocations
-Ability to toggle "always on" tracking for ORNATE and INTRICATE


v0.5.0
-Added some of tejón's tweaks.
-Changed the icon
-Added "preferred item" functionality. If you have multiple items of a trait you don't have researched, it will be ORANGE if it is the lowest quality (defined by ) of the set, or YELLOW otherwise.
-RED changed to BURNT ORANGE
-GREEN changed to GREY


v0.4.5
-Fixed the issue with stores and banks breaking the add-on.


v0.4.4b
-Fixed the "color" command.


v0.4.4
-Added command "/ra color" to toggle the duplicate item color between YELLOW and TEAL. This should (hopefully) help the color-deficient folks :)


v0.4.3b
-Fixed(?) an error that caused errors to sometimes show.


v0.4.2
-The deconstruction window show now show icons again.


v0.4.1
-Fixed an issue where "duplicates" were not differentiating between different item types.


v0.4.0
-Added YELLOW indicator for duplicate items in the inventory.


v0.3.3
-Fixed the errors that sometimes pop up on startup.


v0.3.2
-Fixed an issue that would make the add-on show indicators on the wrong items under certain circumstances.


v0.3.1
-Fixed an issue where sometimes the windows wouldn't show the indicators.


v0.3.0
-Fixed the "All shields are green" bug.
-Fixed the bug where if you had the trait of an earlier line in a skill known, the later lines would be green even if you didn't know them. Example: You know a trait for daggers but not for swords, both swords and daggers would be green.
-Fixed issue where when you loot an item and open the inventory, the indicators didn't properly update.
-Rings no longer have an indicator.


v0.2.0
-(hopefully) fixed an error where an item would sometimes show up as green if that trait had already been researched in a different profession's research line.


v0.1.1
-(hopefully) fixed an error that people were seeing on startup


v0.1
-Initial upload
Archived Files (32)
File Name
Version
Size
Author
Date
0.7.3
35kB
ingeniousclown
06/26/14 09:31 PM
0.7.2
35kB
ingeniousclown
06/14/14 05:19 PM
0.7.1
24kB
ingeniousclown
05/25/14 08:10 PM
0.7.0
23kB
ingeniousclown
05/24/14 11:11 AM
0.6.7b
15kB
ingeniousclown
04/28/14 11:22 PM
0.6.7
14kB
ingeniousclown
04/28/14 08:46 PM
0.6.6c
14kB
ingeniousclown
04/26/14 12:51 AM
0.6.6b
14kB
ingeniousclown
04/25/14 08:57 PM
0.6.6
14kB
ingeniousclown
04/25/14 05:46 PM
0.6.5
13kB
ingeniousclown
04/20/14 12:28 AM
0.6.4b
12kB
ingeniousclown
04/15/14 11:54 PM
0.6.3
12kB
ingeniousclown
04/15/14 09:45 PM
0.6.2
12kB
ingeniousclown
04/15/14 07:06 PM
0.6.1c
11kB
ingeniousclown
04/13/14 09:02 PM
0.6.1b
11kB
ingeniousclown
04/13/14 05:44 PM
0.6.1
11kB
ingeniousclown
04/13/14 04:26 PM
0.6.0
11kB
ingeniousclown
04/13/14 03:56 PM
0.5.0
4kB
ingeniousclown
04/11/14 12:17 AM
0.4.5
3kB
ingeniousclown
04/10/14 09:14 PM
0.4.4b
3kB
ingeniousclown
04/10/14 08:13 AM
0.4.4
3kB
ingeniousclown
04/09/14 08:23 PM
0.4.3b
3kB
ingeniousclown
04/08/14 02:01 AM
0.4.2
3kB
ingeniousclown
04/07/14 11:31 PM
0.4.1
3kB
ingeniousclown
04/07/14 09:33 PM
0.4.0
3kB
ingeniousclown
04/07/14 08:46 PM
0.3.3
3kB
ingeniousclown
04/04/14 04:12 PM
0.3.2
3kB
ingeniousclown
04/04/14 11:24 AM
0.3.1
2kB
ingeniousclown
04/04/14 12:47 AM
0.3.0
2kB
ingeniousclown
04/04/14 12:37 AM
0.2.0
2kB
ingeniousclown
04/03/14 06:46 PM
0.1.1
2kB
ingeniousclown
04/03/14 06:12 PM
0.1
3kB
ingeniousclown
04/03/14 12:57 AM


Post A Reply Comment Options
Old 07/20/14, 10:17 AM  
ingeniousclown
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Forum posts: 124
File comments: 251
Uploads: 8
Re: Infused confusion

Originally Posted by Bovacious
After playing for several days, I have come to the conclusion that my confusion resulted from having cross-character tracking turned on. I have been using it a lot since then, and occasionally haven't remembered to turn it back off, and eventually I saw it happen again.

I have 2 active crafters: one does leather and weapons, the other does cloth and other armors, and I switch between the two frequently when I craft. Is there any chance you can make a toggle button for cross character tracking on/off, and/or a display for which character is being tracked while at a crafting location?
That will be up to whomever decides to take over this add-on, since I am in the process of transferring ownership.
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Old 07/19/14, 12:18 PM  
Bovacious

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Infused confusion

After playing for several days, I have come to the conclusion that my confusion resulted from having cross-character tracking turned on. I have been using it a lot since then, and occasionally haven't remembered to turn it back off, and eventually I saw it happen again.

I have 2 active crafters: one does leather and weapons, the other does cloth and other armors, and I switch between the two frequently when I craft. Is there any chance you can make a toggle button for cross character tracking on/off, and/or a display for which character is being tracked while at a crafting location?
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Old 07/15/14, 06:31 AM  
Phinix
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Forum posts: 15
File comments: 91
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Outstanding addon, but then you have so many.

I have but one humble request. Would it be possible to add a separate selection box under Cross-Character Tracking Options for Cloth and Leather, as opposed to just Clothing? Same with Blacksmith, for weapons and armor.

I don't know if I am alone in this, but I do all my cloth work on one character and all my leather on another. It would be really nice to be able to have the addon check those separately.

Thanks again!
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Old 06/28/14, 10:05 AM  
Bovacious

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Buggy infused trait

The trait was infused. I looked at patch notes again last night - ESO changed that trait:

"Infused: This trait now applies to the Reduce Armor enchantment, and provides a bonus to the Damage Shield enchant."

The infused trait acts oddly on weapons as well as armor. I had one in my bag and another in the bank, and at first they showed up normally when I opened up the bank window and the one in my bag was yellow. I pulled the other out of the bank so I had both in my bags, and both were red. Nothing I could do after that changed the color back to yellow on either one. They were definitely the same weapon type and same trait.
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Old 06/27/14, 01:35 PM  
ingeniousclown
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Forum posts: 124
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Re: Found a bug which needs exterminating

Originally Posted by Bovacious
Was burning excess mats and made some infused robes. When I went to deconstruct them on the same character that made them, all were yellow except for one which was red. I don't think that's supposed to be possible!

Fortunately, I also made and demolished lots of other items, and I saw no other issues.
Do you remember what trait it had?
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Old 06/27/14, 01:28 PM  
Bovacious

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Found a bug which needs exterminating

Was burning excess mats and made some infused robes. When I went to deconstruct them on the same character that made them, all were yellow except for one which was red. I don't think that's supposed to be possible!

Fortunately, I also made and demolished lots of other items, and I saw no other issues.
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Old 06/26/14, 09:49 AM  
Zombie_Head
 
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Originally Posted by ingeniousclown
Originally Posted by Zombie_Head
Hello,

Great add on, any plans for an update with regards to ESO 1.2.3?
Been swamped lately, I'll get around to it soon.

Fortunately enough, nothing seems to be broken in this add-on, so the priority is relatively low. Simply click the checkbox "Load Out-of-date Addons" and it should work as expected.

If I'm wrong with the "nothing seems to be broken", please let me know.
Thank you, i will do that and report back any issues.
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Old 06/26/14, 08:23 AM  
ingeniousclown
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Forum posts: 124
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Originally Posted by Zombie_Head
Hello,

Great add on, any plans for an update with regards to ESO 1.2.3?
Been swamped lately, I'll get around to it soon.

Fortunately enough, nothing seems to be broken in this add-on, so the priority is relatively low. Simply click the checkbox "Load Out-of-date Addons" and it should work as expected.

If I'm wrong with the "nothing seems to be broken", please let me know.
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Old 06/26/14, 02:01 AM  
Zombie_Head
 
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Hello,

Great add on, any plans for an update with regards to ESO 1.2.3?
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Old 06/18/14, 08:20 AM  
ingeniousclown
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Forum posts: 124
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Re: Re: Re: Re: Multiple of the same traits

Originally Posted by Van Mar
In fact logged on just now and I find I have duplicate traits showing in red (needed), all on the same alt.
I think the more valuable one should normally show in yellow. This was what normally happened?

I guess one of my problems was that is does not track stored items, I kinda thought it did. So seeing items in red in the bank even though I have them stored confused me. Though oddly it does remove the icon (as per settings) for learned traits across the board. Which is helpful still.

The fact you dont play the game make me need to apologise for asking, sorry about that.
No need to apologize. I'm still actively working to maintain these add-ons; just my lack of wanting to play the game makes things like this hard to really test.

I'll take a look at this and hopefully something jumps out at me to fix, but I can't promise anything. If you're on the US server, you could mail me some duplicate pieces of gear that are causing the problems (I will give them back, I promise ) and that would help a lot in my identifying the problem.

@ingeniousclown Judging by the hours at which you post these comments, though, I'd guess you're on the EU server. However, if anyone else is having this issue, it would help a lot!
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Old 06/18/14, 05:23 AM  
Van Mar

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Re: Re: Re: Multiple of the same traits

In fact logged on just now and I find I have duplicate traits showing in red (needed), all on the same alt.
I think the more valuable one should normally show in yellow. This was what normally happened?

I guess one of my problems was that is does not track stored items, I kinda thought it did. So seeing items in red in the bank even though I have them stored confused me. Though oddly it does remove the icon (as per settings) for learned traits across the board. Which is helpful still.

The fact you dont play the game make me need to apologise for asking, sorry about that.
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Old 06/17/14, 02:44 PM  
Van Mar

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Re: Re: Multiple of the same traits

Sorry poor description I guess, ok I have a trait on my mule who is hold all the traits. He has the same item, with therefore has the same trait and both show red. Also Everything in the bank shows as needed even if I have they research or in store.

Every character points to my crafter. I double checked!

It seems to solve itself after a delete the saved variable research assistant file, but starts to fail again as soon as I collect more gear.

Its not a huge biggy as Craftstore allows me to manually check so I've resorted to using that.
Last edited by Van Mar : 06/18/14 at 05:17 AM.
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Old 06/17/14, 08:45 AM  
ingeniousclown
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Re: Multiple of the same traits

Originally Posted by Van Mar
For some reason I get traits marked needed for research even when I have either, already researched or when I have them stored on an alt mule.

I am using one Alt for storage and have one Crafter with wood, smith and cloth.

Items show up on every character as needed, some duplicate, some researched and some stored.

I cannot work out what is wrong, all characters point at my crafter in the menu.


I am also using Craftstore add-on which allows me to view what I have researched and stored too - but your research assistant allows me to sell and decon without checking each item.

Any tips or ideas would be well received!
I'm sorry, but your description is pretty vague and confusing.

What do you mean "items show up on every character as needed"?

Which characters show wrong icons? All of them? Just your crafter?

You're positive that all characters point to your crafter? Even your crafter?

It is worth noting that, currently, I do not believe that my system tracks duplicates between characters. This is probably something I should add; it shoooould be pretty easy, but I don't exactly have a lot of items on my characters because I don't exactly play the game...

With that previous paragraph in mind, are you sure they're being marked as researched even though you do have it researched already?

The more details you can provide and the more clearly you can provide them, the easier it will be for me to track down and squash this bug, because this (if it IS a bug) is a tricky one.
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Old 06/17/14, 03:25 AM  
Van Mar

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Multiple of the same traits

For some reason I get traits marked needed for research even when I have either, already researched or when I have them stored on an alt mule.

I am using one Alt for storage and have one Crafter with wood, smith and cloth.

Items show up on every character as needed, some duplicate, some researched and some stored.

I cannot work out what is wrong, all characters point at my crafter in the menu.


I am also using Craftstore add-on which allows me to view what I have researched and stored too - but your research assistant allows me to sell and decon without checking each item.

Any tips or ideas would be well received!
Last edited by Van Mar : 06/17/14 at 03:48 AM.
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Old 06/14/14, 06:33 PM  
Tonyleila
 
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Request yellow icons

I realy have problems with the yellow icons:
They show what that there is a better item to deconstruct right?
Coud you connect the items with a number or something? So all items with the same trade have the same number? That woud make it easy to decide what to deconstruct Woud ony need that in the deconstruct window..
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Last edited by Tonyleila : 06/14/14 at 06:33 PM.
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