A simple mod that adds a little icon to the list view. The icon only shows up for weapons and armor, and will be ORANGE if you do not have the trait researched. If the icon is GREY, that means you don't need to hold onto it for research! If you have duplicate traits, they will all be YELLOW except for the lowest quality item, which will be ORANGE.
The TEAL interwoven circle icon signifies INTRICATE, and the YELLOW gold pieces icon signified ORNATE.
Toggle-able crafting vocations so you only see the icons for items you really care about.
Choose between two different main icons for your Research Assistant.
Ability to track ORNATE and INTRICATE items, and the ability to track them regardless of what crafting vocations you have toggled on or off.
Fully compatible with my Inventory Grid View addon! (requires Inventory Grid View version 1.1.0b or later)
Cross-character research tracking with settings independent to each character! Now you can see at a glance what gear is important to your main crafting character(s)! (You must log in to a character to make the character appear in the dropdown box.)
Optionally select different characters for light and medium armor, and for weaponsmithing and armorsmithing.
If you used the code that used to be here, please make your new add-ons use libResearch instead!
If you use the German or French clients, and you see untranslated text, please feel free to contribute a translation on the Comments page!
If you need something to stop you from accidentally destroying your gear, try my Item Saver add-on.
People have been asking me a lot for a sort of grid or print-out for known traits. It was always something I wanted to add but I have never had the time. Stormknight, however, has come out with a wonderful tool called AI Research Grid. You should give it a try if this is a feature you want!
Thanks to these people:
tejón for improving the look and feel and for providing the basis for the algorithm for the YELLOW/ORANGE icons!
Tonyleila and Iphitos for providing German translations!
Ykses, Flagrick, and svan for providing French translations!
Kwisatz for providing Spanish translations!
Carter_DC, for finding and reporting a rare but annoying bug!
Note: This add-on only covers research lines for the BIG THREE crafting vocations. This means I will not be implementing known recipes in this add-on. However, if this is something you want, you should give Wobin a visit and download his Sous Chef addon!
If you like what ingeniusclown has done, why not consider donating? Remember that this is IN NO WAY REQUIRED to enjoy these add-ons! Just think of it as an extra way to say "Hey man, I like what you're doing. Can I buy you a beer?"
And if you'd like to show appreciation to the current maintainer, please feel free but NOT OBLIGATED to send in-game gold to @katkat42 on NA! Just think of it as an extra way to say "Hey there, I like what you're doing. Can I buy you a Mountain Lager?"
- Updated to API 100011 (Update 6).
- Improved German translations, thanks to Iphitos!
- Fixed a formatting issue with the tooltips
- Tweaked the icon's position
- Fixed a minor issue with the color picker code -- thanks Carter_DC!
-Updated to API 100010 (Update 5).
- Added a few more translations. Thank you svan and Flagrick!
- Guild store support!
-Yet yet another bug fix.
-Yet another bug fix.
-Another bug fix.
-Major bug fix.
-Fixed a bug with usage of new libResearch.
-Updated to API 100009 (Update 4).
-New version of libResearch.
- Made mouseover tooltips more useful: they now display the names of all characters
that know the trait of the item shown
- Fixed a bug that only happened with new characters who had never held a traited
- Added French translations -- thanks Flagrick!
- removed extraneous checkbox from options menu
- Includes the right version of libResearch
- Updated to API 100008 (Update 3).
- More bug fixes, for ornate jewelry.
- Fixed several bugs introduced in last update: showing "research me" icon on
traitless items, throwing errors when jewelery or disguises are in inventory,
"Hide icon for known traits" not working.
- Revamped the Cross-Character system completely. Instead of self-tracking being
the norm and cross-character tracking being a special case, cross-character tracking
is the norm, and each category can be set individually to self or off if self-tracking
is desired. This also fixes bugs where indicators were changing color in "weird" ways
while cross-character tracking was turned on.
- Fixed a bug where Intricate and Ornate icons were not being displayed in the right
place in Inventory Grid View.
- Split Leatherworking from Clothier items, and split Weaponsmithing from Armorsmithing
items. These can now be tracked for separate characters, or linked like they used to be.
-Fixed an error where add-on was not looking at the first item in inventory.
-Hit Ctrl+s on a file this time. Whoops.
-Updated to LibAddonMenu-2.0r8
-Updated to API 100007 and added requisite README
-Updated to LibAddonMenu-2.0
-Fixed error spam when you own a ring or amulet with an intricate or ornate trait.
-Buffered the EVENT_INVENTORY_SINGLE_SLOT_UPDATE event; this should prevent hanging when using this add-on in tandem with junk management or bank management add-ons that move a lot of inventory.
-Updated to libResearch 1.0r2
-BIG CRAGLORN UPDATE!
-Wrote and implemented a new library, libResearch. DEVELOPERS: if you previously used my exposed functions, please implement libResearch instead!
-Leveraged new API functions to clean up the code and make it slightly tighter, more performant and (hopefully) more reliable.
-Added cross-character functionality. This is disabled by default and must be configured individually for each character. You need to log in to a character before it shows up in the dropdown box.
-Fixed a typo that caused all the weird flickering and resizing issues.
-Before I found the typo, I thought the issue was something else. As a result, the indicator should no longer lag behind when changing filters or adding things to your inventory, and the whole add-on should perform better overall.
-Grid View compatibility requires Inventory Grid View v1.1.0b or later.
-Added FULL grid view support! If you don't like how it looks, you can turn off the grid view support in the settings. It will still work in list view with this off.
-Wrote an easy-to-use function for other addons to use to check if an item is researchable.
-Fixed settings bug again; for real this time.
-Fixed some dumb mistakes that prevented the settings from initializing correctly.
-Stacks of items in the deconstruct window will now always be YELLOW. If it is the last trait of its kind when it reaches a stack size of 1, it will turn orange.
-Profession tracking options are now character specific and have earned their own place in the settings menu. I changed this in such a way that it won't reset the rest of your settings, but the three tracking settings will be changed to ON upon applying this update.
-Added french translations thanks to Ykses
-Stopped amulets from showing the research icon.
-Changed the saved settings to be Account wide. THIS WILL WIPE YOUR SETTINGS I'M SORRY!
-Added a new setting called "Show researched icon" that will toggle GRAY (already researched) icon.
-Organized and cleaned up the options menu.
-Full German translation (with the exception of the new things) provided by Tonyleila!
-Removed git crap from the zip because I'm a noob.
-Traits that are currently researching will now show up as known for the purposes of this addon.
-Added icon tooltip German translation.
-Added tooltips due to popular demand. They're defaulted to off. You can turn them on in the settings.
-Fixed all jewelry showing up (again). Now only ORNATE jewelry should show up.
-Fixed traitless items being flagged as orange.
-Fixed the error with the new version.
-Improved the algorithm; it should now correctly color duplicates.
-Exact tie duplicates will now arbitrarily decide who is better.
-Exact ties between the BANK and INVENTORY will always show the INVENTORY item as YELLOW, and the BANK item as ORANGE. Exact ties between your personal space and the GUILD BANK will always color the GUILD BANK as yellow.
-Added ORNATE and INTRICATE icons.
-Adding a settings page with a bunch of new options, including:
-Selecting icon texture
-Fully customizable colors
-Ability to toggle the crafting vocations
-Ability to toggle "always on" tracking for ORNATE and INTRICATE
-Added some of tejón's tweaks.
-Changed the icon
-Added "preferred item" functionality. If you have multiple items of a trait you don't have researched, it will be ORANGE if it is the lowest quality (defined by ) of the set, or YELLOW otherwise.
-RED changed to BURNT ORANGE
-GREEN changed to GREY
-Fixed the issue with stores and banks breaking the add-on.
-Fixed the "color" command.
-Added command "/ra color" to toggle the duplicate item color between YELLOW and TEAL. This should (hopefully) help the color-deficient folks :)
-Fixed(?) an error that caused errors to sometimes show.
-The deconstruction window show now show icons again.
-Fixed an issue where "duplicates" were not differentiating between different item types.
-Added YELLOW indicator for duplicate items in the inventory.
-Fixed the errors that sometimes pop up on startup.
-Fixed an issue that would make the add-on show indicators on the wrong items under certain circumstances.
-Fixed an issue where sometimes the windows wouldn't show the indicators.
-Fixed the "All shields are green" bug.
-Fixed the bug where if you had the trait of an earlier line in a skill known, the later lines would be green even if you didn't know them. Example: You know a trait for daggers but not for swords, both swords and daggers would be green.
-Fixed issue where when you loot an item and open the inventory, the indicators didn't properly update.
-Rings no longer have an indicator.
-(hopefully) fixed an error where an item would sometimes show up as green if that trait had already been researched in a different profession's research line.
-(hopefully) fixed an error that people were seeing on startup
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