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Horns of the Reach (3.1)
Updated:08/17/17 06:24 AM
Created:03/16/17 01:58 AM
Monthly downloads:2,836
Total downloads:10,793
Favorites:18
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
3.1
Bandits User Interface  Updated Today!  Popular! (More than 5000 hits)
Version: 0.96.3
by: Hoft [More]
Last changes:
Added Minimap
Added QuickSlot manager
Added Russian localization.
Added Boss Frame.
Added new function to change default reticle to red in combat.


Bandits User Interface. Based on FTC modules (thx to Atropos for permissions).
Includes:
- Three different UI styles
- Group and Raid frames
- Combat statistics
- Buffs
- Actions (intellectual module, that helps with self buffs and target debuffs uptime’s)
- Minimap
- QuickSlot managar





— EN
UI styles:
- Arcs Curved frames
Fully customizable player and target bars, placed on center of the screen with many options, like fade, intelligent sizing, reversing, automatic info bar, etc.
- Horisontal stat bars (Improved classic player stat bars)
- Vertical stat bars (FTC style)
- Labeled default stat bars
- Improved Target bar with execution option
All UI styles can be used with each other with different in/out combat fading and transparency

Group/Raid members bars:
- Colored member level
- Member [email protected]
- Member class
- Member role
- Animated status effects
- Member buffs
- Member dps (for each fight)
- Dead member throbbing icon
- Intarface buttons and key binds for managing group (slash command /rg)

Buffs:
- Player buffs
- Target buffs
- Debuffs is on buffs panels but they are red
- Effects that cast by player have blue border
- Can be enabled passives
- Filter for minimum duration
- Combine similar buffs
- Shows stack of ability (Assasins will, bow passive, heavy armor passive, Ravaging, Vengeance etc.)
- Shows food buff reminder
- Shows self buff reminder
- Combat pet reminder is under construction

Actions:
- Can be enabled two additional buff and debuff bars where placed current player abilitys
- Inactive ability are faded
- Shows stack of ability (Merceless resolve, Relentless focus)
- Abilitys porocs are shows on debuff panel
- Rearming Trap triggers counter
- Ground DOTs
- Temporary problem with no fully studied abilitys

Most of parameters are optional and can be tune in addon menu

Combat statistics:
Detailed damage/healing report with DoT uptime, player buffs and each target buffs/debuffs and its uptime.
+ group dps on real time. Lightweight code. No resource and memory leaching.
+ each member average dps! (beta: disabled by default) Knows no difference between strong dd and newbie and can equalize them. Addon uses group roles, so it must be correct for close to exact results.

Slash command: /bui (calls addon menu)

You can draw your own interface. Use this templates:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Just draw what you want, upload your work via image hosting and post your link in comment tab. If your drawing is good then next versions will contain new textures with your name!
Better to use Elder Scrolls or racial styles.

— RU
Фреймы игрока:
1. Классический ММОРПГ стиль, в котором здоровье, мана и стамина расположены один над другим.
2. Стиль TESO, в котором здоровье, мана и стамина расположены горизонтально.
- Возможность менять цвет, градиент, текстуру, прозрачность, расположение.
3. Arcs Curved frames полностью настраиваемый с дополнительными интеллектуальными функциями:
- Изменение размера, положения и конфигурации
- Авто скрытие вне боя (опционально)
- Авто скрытие полных статов (опционально)
- Прозрачность вне боя
- Здоровье, мана, стамина, щит
- Авто определение вторичного стата (стамина у магов, мана у стаминщиков) (опционально)
- Уменьшение размера вторичного стата
- Перенос вторичного стата на противоположную сторону
- Объединение мана и стамина баров в один
- Отметка стадии экзекуции цели (настраивается)
- Интеллектуальный «Advanced» бар, меняющийся в контексте:
- Прогресс бар опыта
- Здоровье осадки
- Стамина ездового животного
- Время в форме Верфольфа
- Здоровье комбат пета (в разработке)

Фреймы группы/рейда:
- Бар здоровья, щита группы/рейда
- Уровень члена группы с цифровой идентификацией по уровню (<50<160<600<unlum)
- При смерти члена группы/рейда на его баре появляется значек черепа, который ненавязчиво пульсирует
- Анимированные элементы состояний членов группы. Хилам особенно удобно,- они видят кто в группе получил баф
- Бафы членов группы/рейда
- Расчет и размещение дпс членов группы непосредственно на их фреймы
- Контекстное управления группой (в разработке)
- Кнопки интерфейса и кейбинды для запоминания и пересбора группы (слэш команда /rg)
- Рассчет приблизительного дпс каждого члена группы/рейда. (бета: по умолчанию выключена)

Бафы:
- бафы игрока
- бафы цели
- дебафы находятся на тех же панелях но красного цвета
- эффекты умений самого игрока отличаются синей рамочкой
- паказ/скрытие пассивных эффектов
- фильтрация по минимальному времени действия
- сбор в кучу однотипных бафов
- показ стака умения (Assasins will, пассивка лука, пассивка тяж брони, Ravaging, Vengeance и пр.)
- показ на панели бафов напоминалки про еду, если таковая отсутствует
- показ на панели бафов напоминалки про включаемое умение, если таковое присутствует но отключено
- пока не нахожу возможности анализировать активность комбат петов
- возможность добавить на панель бафов селфы игрока из арсенала выставленных на панель как напоминание поддерживать их аптайм

Умения:
- Можно включить два дополнительных бара бафы-дебафы куда выносятся текущие умения игрока. Затемненные - не активно. С таймером - активно. Серьезная помощь в поддержке аптайма бафов на себе, ДОТ/дебафов на цели.
- Показ стака умения (Merceless resolve, Relentless focus)
- Проки умений с таймингом динамически появляются на панели дебафов
- Показ числа срабатывания Rearming Trap
- Показ срабатываний и тайминга граунд ДОТ на панели дебафов

Статистика боя:
- Нанесенный урон, умения, элементы, ДоТы
- Бафы игрока, их аптайм
- Бафы каждой из целей, их аптайм
- Краткая статистика по элементам

Слэш команда: /bui (вызывает меню аддона)

Вы можете нарисовать свои собственные текстуры. Используйте заготовки:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Проявите фантазию или просто сделайте текстуры такими какими они должны быть по вашему мнению. Загрузите свою работу на хостинг картинок и дайте ссылку во вкладке комментариев. Если ваша работа окажется более практичной или просто интересной то следующая версия аддона обзаведется вашими текстурами! Лучше всего использовать текстуры в стиле Elder Scrolls или же в каком либо рассовом стиле.
0.96.3
- Added possibility to remember all fights with length >10s and view them in Damage Report window
- Added %% to default frame and small skull icon in execution phase

0.96.2
- Added HarvestMap support for Minimap
- Added resource gain and incoming damage statistics to Damage Report

0.96
- Update API
- Minimap fixes
- Added weawing efficiency to Damage Report

0.95
- Added Minimap
- Added QuickSlot managar
- Language selector for menu
- Added boss DPS for the post to chat function
- End of moving frames are fixed

0.94
- Added russian localisation.
- Added support for cyrilic fonts.
- Added Boss Frame.
- Added option to hide on target buffs effects from other players.
- Group frame now more easyer to configure.

0.93
- In combat reticle color
- Minor fixes

0.92
- Minor fixes

0.91
- Potions cooldowns for Action frames
- Option to reposition default player frames
- Group frames update, Dark Crystal and some other things are fixed
- Added %% of player dmg in group for minimeter

0.90
- Warden sills
- "Expires" animation for Actions (fix)

0.89
- Morrowind changes
- Rebuilded Buffs module
- 4 different styles for Actions
- "Expires" animation for Actions
- Not all Warden abilitys supports by Actions module yet

0.88
- Set procs for Buffs

0.87
- Elemental statistics in damage report window
- Flame effect for debuffs

0.86
- Added targets buffs uptime to damage report window

0.85
- Added player buffs uptime to damage report window

0.84
- Added buffs
- Added actions

0.83
- Buffs beta

0.82
- Rebuilded color settings. Attention! All settings will be reseted to defaults!
- Added gradient to player frames
- Added new frame textures
- Curved frames: Added on-bars values
- Curved frames: Added option to change curve, depth
- Curved frames: Remaded all textures
- Improved members average dps formula

0.81
- Added group menu section
- Added regrouper

0.80
- Bug fix

0.79
- Option to hide stats for «Arcs»
- Darkness level for «Arcs» textures!
- Option to change target health bar color on execute phase
- Group dps
- Average dps for each group/raid member!!! (beta)

0.78:
- Improved Combat UI textures, added new simple one
- Added target rank/class icon
- Improved combat statistics end of combat event
Archived Files (24)
File Name
Version
Size
Author
Date
0.96.1
309kB
Hoft
08/15/17 02:38 AM
0.95
308kB
Hoft
08/11/17 07:09 PM
0.95
308kB
Hoft
08/10/17 10:28 PM
0.95
308kB
Hoft
08/10/17 02:50 PM
0.94
308kB
Hoft
08/07/17 10:56 AM
0.94
308kB
Hoft
08/06/17 02:53 PM
0.94
308kB
Hoft
08/06/17 12:49 PM
0.94
308kB
Hoft
08/05/17 02:06 AM
0.93
256kB
Hoft
08/01/17 02:52 PM
0.92
255kB
Hoft
07/13/17 04:45 AM
0.91
255kB
Hoft
07/05/17 01:58 PM
0.90
255kB
Hoft
05/29/17 05:21 AM
0.89
277kB
Hoft
05/23/17 10:54 PM
0.87
274kB
Hoft
05/06/17 10:04 AM
0.87
274kB
Hoft
05/06/17 09:27 AM
0.85
277kB
Hoft
04/21/17 09:33 AM
0.85
277kB
Hoft
04/20/17 03:15 PM
0.84
251kB
Hoft
04/14/17 09:48 PM
0.82
243kB
Hoft
03/30/17 11:02 AM
0.81
243kB
Hoft
03/27/17 07:42 AM
0.80
239kB
Hoft
03/24/17 06:33 PM
0.79
238kB
Hoft
03/24/17 07:10 AM
0.78
242kB
Hoft
03/21/17 10:48 PM
0.77
221kB
Hoft
03/16/17 01:58 AM


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Unread Today, 08:26 AM  
Hoft
 
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Forum posts: 13
File comments: 66
Uploads: 5
I understood! Will be fixed in next update.
But now set Execute threshold in addon menu to 25.
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Unread Today, 07:22 AM  
Sevatar8

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Originally Posted by Hoft
There was no changes in this part and it works fine for the year!

Can you inform:
1. Is this error appears on login?
2. Is this error appears always when you target to someone?
3. Is this error appears on execution phase?
4. Can you enter to chat /script d(BUI.Vars.ExecuteThreshold) and tell what it say?

btw, execute sound and icon for Curved frames with disabled Target frame are returned in 0.96.3, thank to you )). And new feature to show skull icon on default frame.
1. on login
4. it says 20
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Unread Today, 06:18 AM  
Hoft
 
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There was no changes in this part and it works fine for the year!

Can you inform:
1. Is this error appears on login?
2. Is this error appears always when you target to someone?
3. Is this error appears on execution phase?
4. Can you enter to chat /script d(BUI.Vars.ExecuteThreshold) and tell what it say?

btw, execute sound and icon for Curved frames with disabled Target frame are returned in 0.96.3, thank to you )). And new feature to show skull icon on default frame.
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Unread Today, 01:43 AM  
Sevatar8

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Hi Hoft, received the error message

user:/AddOns/BanditsUserInterface/BUI_Frames.lua:401: attempt to index a nil value
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Frames.lua:401: in function 'BUI_Frame_Curved'
user:/AddOns/BanditsUserInterface/BUI_Frames.lua:451: in function 'BUI.Frames:Controls'
user:/AddOns/BanditsUserInterface/BUI_Frames.lua:718: in function 'BUI.Frames:Initialize'
user:/AddOns/BanditsUserInterface/BUI_Initialize.lua:15: in function 'BUI.Initialize'
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Unread 08/15/17, 02:37 AM  
Hoft
 
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Originally Posted by Tiara Ra
In version 0.9.6 not show cp or lvl (vet and non-vet) for char on player bar.
Fixed
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Unread 08/14/17, 10:56 PM  
Tiara Ra

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In version 0.9.6 not show cp or lvl (vet and non-vet) for char on player bar.
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Unread 08/11/17, 07:13 PM  
[Daniel]

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Originally Posted by Hoft
[Daniel], Sry. Fixed. (Forgotten one more place).
Action bars rebuilded and still in work. So they are not shows before the first swap (temporary).
Just logged into game after the updates and no more errors on swapping!

Thank You for the fixes Hoft!
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Unread 08/11/17, 05:09 PM  
Hoft
 
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Sledgehamster ty for report! Fixed.

Soxa no. Bandits User Inerface have no own quest tracker yet.
About gamepad: No gamepad, no plans... sorry.
Last edited by Hoft : 08/11/17 at 05:12 PM.
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Unread 08/11/17, 05:06 PM  
Hoft
 
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Originally Posted by Shinni
The 5 fps are not caused by HarvestMap specifically, but will happen whenever there are many pins on the map.
The fps drop is caused by BUI calling ZO_WorldMap_JumpToPlayer every few frames. ZO_WorldMap_JumpToPlayer tries to change the zoom of the map, which then tries to reposition every single pin on the map. This causes frame drops whenever there are many pins on the map.
You get stable fps by calling ZO_WorldMap_PanToPlayer instead of ZO_WorldMap_JumpToPlayer in BUI.MiniMap_Refresh.
I'l try!

Votan is it helps with Votan's MiniMap?
Set a fixed min/max custom zoom before calling is a great idea, but I'm trying to use minimum repeateble actions.
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Unread 08/11/17, 01:18 PM  
Soxa

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Re: Re: gamepad compatible ?

Originally Posted by Hoft
I'm not using gamepad, so I can not create full compatibility.



Where? O_o
i use aui now he has its own quest tracker so i was wondering if this ui has it also or the default
any future plans for gamepad suport ?
Last edited by Soxa : 08/11/17 at 01:21 PM.
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Unread 08/11/17, 01:18 PM  
Sledgehamster

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Hi Hoft,

A few more errors I'm afraid.

First
user:/AddOns/BanditsUserInterface/BUI_Events.lua:200: attempt to index a nil value
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Events.lua:200: in function 'BUI.OnVisualAdded'

Second
user:/AddOns/BanditsUserInterface/BUI_Events.lua:229: attempt to index a nil value
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Events.lua:229: in function 'BUI.OnVisualUpdate'

Third
user:/AddOns/BanditsUserInterface/BUI_Events.lua:245: attempt to index a nil value
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Events.lua:245: in function 'BUI.OnVisualRemoved'

Cheers
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Unread 08/11/17, 11:03 AM  
votan
 
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Originally Posted by Shinni
The 5 fps are not caused by HarvestMap specifically, but will happen whenever there are many pins on the map.
The fps drop is caused by BUI calling ZO_WorldMap_JumpToPlayer every few frames. ZO_WorldMap_JumpToPlayer tries to change the zoom of the map, which then tries to reposition every single pin on the map. This causes frame drops whenever there are many pins on the map.
You get stable fps by calling ZO_WorldMap_PanToPlayer instead of ZO_WorldMap_JumpToPlayer in BUI.MiniMap_Refresh.
or set a fixed min/max custom zoom before calling.
__________________
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Unread 08/11/17, 10:40 AM  
Shinni
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The 5 fps are not caused by HarvestMap specifically, but will happen whenever there are many pins on the map.
The fps drop is caused by BUI calling ZO_WorldMap_JumpToPlayer every few frames. ZO_WorldMap_JumpToPlayer tries to change the zoom of the map, which then tries to reposition every single pin on the map. This causes frame drops whenever there are many pins on the map.
You get stable fps by calling ZO_WorldMap_PanToPlayer instead of ZO_WorldMap_JumpToPlayer in BUI.MiniMap_Refresh.
Last edited by Shinni : 08/11/17 at 10:43 AM.
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Unread 08/11/17, 10:26 AM  
Tiara Ra

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Originally Posted by Hoft
1. Action bars and ADR do the same. You can use one or the other.
2. I'l check it.
3. Minimap is new, so still in work.
I know, ty.
Originally Posted by Hoft
5. I can not disable other map-addons for Minipap because it is just resized WoldMap. And I wrote to HarvestMap addon author to add condition to its update handler. But now you can use only one or the other.
I remember, VotanMinimap was with same problem before.
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Unread 08/11/17, 09:39 AM  
Hoft
 
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Re: gamepad compatible ?

is it for gamepad also ?
I'm not using gamepad, so I can not create full compatibility.

is it the default quest tracker ?
Where? O_o
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