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Compatibility: | Endless Archive (9.2.5) base-game patch (9.1.5) |
Updated: | 12/06/23 10:54 PM |
Created: | 04/22/14 08:37 AM |
Monthly downloads: | 1,087 |
Total downloads: | 559,816 |
Favorites: | 309 |
MD5: | |
Categories: | PvP, Combat Mods, Data Mods |
- Attributor & Bug Squasher: @g4rr3t
- Arcanist Class Added
- Fixes an issue where some of Necromancers abilities were not counted correctly
- Code Cleaned & Fixed up for easier reading for future updates
- Got KC to Work Again
- Fixed the deprecated files
- API Bump
- "/kcreport", "/kcreport full" now initially report in /say
- "/kcreport", "/kcreport full" both report killing blows, full is overall while /kcreport is current
- Optimized the killing timer
- This is no longer a standalone and needs LibAddonMenu 2 and LibMainMenu.
- Fixes an issue where current data was not stored in a timely matter so if you crashed, you'd lose the data. IOt now updates per kill/death to retain data
- God Mode (Gold) - 10+K/D
- Beast Mode (Orange ) - 5+K/D
- Super Mode (Blue) - 2.5+K/D
- .7-2.5 Green
- between .5-.7 Yellow
note: you should now see colored K/D for your overview stats. This is to encourage people to care more about their K/D!
- below .5 Red
- God Mode (Gold) - 10+K/D
- Beast Mode (Orange ) - 5+K/D
- Super Mode (Blue) - 2.5+K/D
- .7-2.5 Green
- between .5-.7 Yellow
- below .5 Red
- Updated the draw line visuals between each line.
- Updated the class colors on graphs
- Updated the background for information
Possible Future Updates:
- Updated the stat bar to not have cross colors
[LAM2] The panel with id 'KillCounterConfig' was registered before addon loading has completed. This might break the AddOn Settings menu.
File Name |
Version |
Size |
Uploader |
Date |
3.4.6 |
44kB |
Casterial |
09/09/23 05:56 PM |
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3.4.5 |
44kB |
Casterial |
09/09/23 04:53 PM |
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3.4.0 |
44kB |
Casterial |
04/17/23 05:31 PM |
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3.3.4 |
44kB |
Casterial |
06/04/21 11:24 AM |
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3.3.3 |
44kB |
Casterial |
04/13/21 07:30 PM |
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3.3.2 |
44kB |
Casterial |
08/05/20 05:24 PM |
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3.3.1 |
44kB |
Casterial |
02/24/20 10:27 AM |
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3.3.0 |
44kB |
Casterial |
01/30/20 05:21 PM |
|
3.2.8 |
44kB |
Casterial |
01/12/20 01:54 AM |
|
3.2.6 |
76kB |
Casterial |
12/22/19 10:01 PM |
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3.2.5 |
76kB |
Casterial |
10/21/19 12:57 AM |
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3.2.4 |
76kB |
Casterial |
10/15/19 04:57 PM |
|
3.2.3 |
73kB |
Casterial |
10/14/19 10:43 PM |
|
3.2.3 |
73kB |
Casterial |
10/14/19 10:43 PM |
|
3.2.2 |
73kB |
Casterial |
10/14/19 08:37 PM |
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3.2.1 |
73kB |
Casterial |
10/14/19 12:49 AM |
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3.2.0 |
73kB |
Casterial |
08/27/19 04:50 AM |
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3.1.5b |
73kB |
Casterial |
08/21/19 02:19 AM |
|
3.1.5a |
73kB |
Casterial |
08/20/19 07:02 PM |
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3.1.5 |
73kB |
Casterial |
08/20/19 06:35 PM |
|
3.1.0 |
46kB |
Casterial |
08/19/19 11:42 PM |
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3.0.1 |
46kB |
Casterial |
08/19/19 10:56 PM |
|
3.0.0 |
45kB |
Casterial |
08/19/19 04:36 PM |
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2.7.6b |
45kB |
Casterial |
08/17/19 02:24 PM |
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2.7.6a |
45kB |
Casterial |
08/17/19 02:01 PM |
|
2.7.6 |
45kB |
Casterial |
08/17/19 02:09 AM |
|
2.7.5 |
45kB |
Casterial |
08/12/19 08:14 AM |
|
2.7.4 |
45kB |
Casterial |
05/27/19 07:06 PM |
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2.7.3 |
45kB |
Casterial |
05/24/19 03:51 AM |
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2.7.2 |
45kB |
Casterial |
05/20/19 09:23 PM |
|
2.7.1 |
43kB |
Casterial |
05/20/19 09:15 PM |
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2.7.0 |
43kB |
Casterial |
05/20/19 08:17 PM |
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2.4.1 |
43kB |
mikethecoder4 |
05/20/19 07:32 PM |
|
2.4.1 |
45kB |
Drummerx04 |
05/28/18 08:40 AM |
|
2.4 |
45kB |
Drummerx04 |
10/28/17 04:52 PM |
|
2.3.2 |
44kB |
Drummerx04 |
10/07/17 09:36 AM |
|
2.3.1 |
44kB |
mikethecoder4 |
10/06/17 12:22 PM |
|
2.3.0 |
44kB |
mikethecoder4 |
10/05/17 10:21 PM |
|
2.2.4 |
42kB |
Ayantir |
03/11/16 04:28 AM |
|
2.2.3 |
42kB |
mikethecoder4 |
11/07/15 05:05 PM |
|
2.2.2 |
42kB |
mikethecoder4 |
09/01/15 05:42 PM |
|
2.2.1 |
42kB |
mikethecoder4 |
05/13/15 08:45 AM |
|
2.2.0 |
40kB |
mikethecoder4 |
04/28/15 06:48 PM |
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2.1.13 |
36kB |
mikethecoder4 |
03/31/15 07:12 PM |
|
2.1.12 |
30kB |
mikethecoder4 |
03/22/15 02:43 PM |
|
2.1.11 |
27kB |
mikethecoder4 |
03/07/15 01:11 PM |
|
2.1.10 |
27kB |
mikethecoder4 |
02/01/15 03:19 PM |
Comment Options |
dante`afk |
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mikethecoder4 |
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04/25/14, 08:36 PM | |
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The Issue with Wykkyd's addon (and possibly others) should be fixed and not happen again. The issue was the fact that most functions in addons are in the global space, so what I suspect was happening was one of my functions was overriding one of Wykkyds. Ive added a prefix to all my of functions, so this issue shouldnt happen again with other addons unless they happen to use my prefix AND have the same function names.
Please let me know if this issue arises again! I also fixed a few bugs that had to do with the previous update (and remembering where you put it). Thanks all for the downloads. As always, feedback is appreciated! |
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mikethecoder4 |
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04/26/14, 04:45 PM | |
Forum posts: 0
File comments: 4
Uploads: 0
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Love this addon.
Is there any way to manually reset the total kills and deaths counters though? /kcreset does not seem to do it. |
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Samadhi |
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04/26/14, 05:21 PM | ||
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That should reset all of your stats (as well as any positioning options and such) |
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mikethecoder4 |
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04/26/14, 06:22 PM | |||
Forum posts: 0
File comments: 4
Uploads: 0
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I like the feature of being able to track my total over the long term, but sometimes I just want to reset and keep track of a single evening. |
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Samadhi |
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04/26/14, 08:28 PM | ||||
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You can type /kcreset full to fully reset your stats (and optionally, type /kcreset to do a "soft" reset of only the current stats) |
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mikethecoder4 |
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04/26/14, 08:47 PM | ||
Forum posts: 0
File comments: 4
Uploads: 0
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Samadhi |
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04/27/14, 07:28 PM | |
Forum posts: 0
File comments: 4
Uploads: 0
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Is there a way to move the kill counter?
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Utherix |
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04/27/14, 07:37 PM | ||
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mikethecoder4 |
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04/28/14, 01:38 AM | |
Forum posts: 16
File comments: 122
Uploads: 0
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Very nice addon.
Feature request: Slash command to hide the ui. (and/or X button on it to hide - and use slash command to make reappear) Maybe /kc hide or /kc toggle Or whatever you prefer. Wouldn't use single slash commands for all different things, as the more you add, the more you risk incompatibility with other addons. Or even better (if possible): Auto detect when your in Cyrodil and enable the screen, and hide automatically when your in any pve zone. As yea I like the addon, but not when im doing PVE, and it's a bit cumbersome to navigate my already too long settings menu and check/uncheck/reloadui/etc.
Last edited by Eleventeen : 04/28/14 at 01:39 AM.
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Eleventeen |
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04/28/14, 09:38 AM | ||
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Thanks for the feedback! Expect this slash command in the next update later night.
Last edited by mikethecoder4 : 04/28/14 at 09:40 AM.
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mikethecoder4 |
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04/28/14, 08:20 PM | |
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In the latest update (1.1.1) I added a way to show/hide the kill counter, as requested below. I also overhauled the commands to be more efficient and have less of a chance of causing problems with other addons. The old commands do still exist, but I will be slowly phasing them out in future updates. try to start using the new format for commands. They are as such:
/kcreset - reset the counter. you can also do /kcreset full to reset all of your stats (including list of killed enemies, total kills, etc) /kc is a general purpose command with many different functions /kc addkill to add a kill /kc adddeath to add a death /kc addstreak to add to streak counter /kc toggle to show and hide the kill counter /kc stats to view stats panel *Note /kc doesnt do anything. Also, I kept /kcreset seperate because I plan on adding a few more options and arguments to this command. This update also has auto hiding, so the Kill Counter is no longer visible (by default) in zones other than Cyrodiil. If you use /kc toggle to show the Kill Counter when not in Cyrodiil, the Kill Counter will be turned ON, and afterwards will NOT auto hide while in other zones, until you use the /kc toggle command to hide it. Please contact me if this is not the case for you. Kill Counter should still Auto Hide when going into the inventory or other ESO gui elements. Please contact me if this is NOT the case for you. As always, thanks all for the support! Hope you enjoy Kill Counter. |
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mikethecoder4 |
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05/01/14, 11:15 PM | ||
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MoreMagic |
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05/02/14, 09:39 AM | |
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Update 1.1.2 and The Future
If anyone has read the changelog, they know that I am working on an update for this that includes a "seige counter".
Seige counter will essentially be like Kill Counter, but count (and notify you) of when you capture a keep or resource. This will not count simply keep changes (IE if your faction takes Arrius Keep but you are at Chalman). It will count keeps that you are present for the taking of. I plan on adding Seiging streaks as well (One idea I've floated around is Conquerer at about 10 Keeps taken without dying). I will probably count keep changes and resource changes seperate (IE you'd get Conquerer for taking 10 keeps, and maybe you'd get a different kill streak [maybe Raider?] for taking 10 resources). I am planning on building Seige Counter so that it can theoretically be a stand alone addon, though it will always be bundled with Kill Counter. I will also probably add a settings menu for this addon once I add Seige Counter, so you can choose to disable one, or the other at various times. This is still tentative, and depends on how many options I create for the addon. If there are only a few options, I may simply make some slash commands for them. If I DO add a settings menu, I will probably the the libAddonMenu library, so this addon will probably use that as a dependency at some point. I will probably bundle LAM with this addon as an optional dependency as well. This means that for those who only use this addon (or dont use any other addons that use LAM) you won't have to download LAM seperately. For those who do use LAM (or an addon with it) The download size will be a bit bigger, but the LAM in my addon won't conflict with your already installed LAM. Thanks to everyone for the feedback and support! If you have any questions or comments or feature requests, please let me know! |
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mikethecoder4 |
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