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Compatibility: | Endless Archive (9.2.5) base-game patch (9.1.5) |
Updated: | 12/06/23 10:54 PM |
Created: | 04/22/14 08:37 AM |
Monthly downloads: | 1,062 |
Total downloads: | 559,865 |
Favorites: | 309 |
MD5: | |
Categories: | PvP, Combat Mods, Data Mods |
- Attributor & Bug Squasher: @g4rr3t
- Arcanist Class Added
- Fixes an issue where some of Necromancers abilities were not counted correctly
- Code Cleaned & Fixed up for easier reading for future updates
- Got KC to Work Again
- Fixed the deprecated files
- API Bump
- "/kcreport", "/kcreport full" now initially report in /say
- "/kcreport", "/kcreport full" both report killing blows, full is overall while /kcreport is current
- Optimized the killing timer
- This is no longer a standalone and needs LibAddonMenu 2 and LibMainMenu.
- Fixes an issue where current data was not stored in a timely matter so if you crashed, you'd lose the data. IOt now updates per kill/death to retain data
- God Mode (Gold) - 10+K/D
- Beast Mode (Orange ) - 5+K/D
- Super Mode (Blue) - 2.5+K/D
- .7-2.5 Green
- between .5-.7 Yellow
note: you should now see colored K/D for your overview stats. This is to encourage people to care more about their K/D!
- below .5 Red
- God Mode (Gold) - 10+K/D
- Beast Mode (Orange ) - 5+K/D
- Super Mode (Blue) - 2.5+K/D
- .7-2.5 Green
- between .5-.7 Yellow
- below .5 Red
- Updated the draw line visuals between each line.
- Updated the class colors on graphs
- Updated the background for information
Possible Future Updates:
- Updated the stat bar to not have cross colors
[LAM2] The panel with id 'KillCounterConfig' was registered before addon loading has completed. This might break the AddOn Settings menu.
File Name |
Version |
Size |
Uploader |
Date |
3.4.6 |
44kB |
Casterial |
09/09/23 05:56 PM |
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3.4.5 |
44kB |
Casterial |
09/09/23 04:53 PM |
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3.4.0 |
44kB |
Casterial |
04/17/23 05:31 PM |
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3.3.4 |
44kB |
Casterial |
06/04/21 11:24 AM |
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3.3.3 |
44kB |
Casterial |
04/13/21 07:30 PM |
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3.3.2 |
44kB |
Casterial |
08/05/20 05:24 PM |
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3.3.1 |
44kB |
Casterial |
02/24/20 10:27 AM |
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3.3.0 |
44kB |
Casterial |
01/30/20 05:21 PM |
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3.2.8 |
44kB |
Casterial |
01/12/20 01:54 AM |
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3.2.6 |
76kB |
Casterial |
12/22/19 10:01 PM |
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3.2.5 |
76kB |
Casterial |
10/21/19 12:57 AM |
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3.2.4 |
76kB |
Casterial |
10/15/19 04:57 PM |
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3.2.3 |
73kB |
Casterial |
10/14/19 10:43 PM |
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3.2.3 |
73kB |
Casterial |
10/14/19 10:43 PM |
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3.2.2 |
73kB |
Casterial |
10/14/19 08:37 PM |
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3.2.1 |
73kB |
Casterial |
10/14/19 12:49 AM |
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3.2.0 |
73kB |
Casterial |
08/27/19 04:50 AM |
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3.1.5b |
73kB |
Casterial |
08/21/19 02:19 AM |
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3.1.5a |
73kB |
Casterial |
08/20/19 07:02 PM |
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3.1.5 |
73kB |
Casterial |
08/20/19 06:35 PM |
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3.1.0 |
46kB |
Casterial |
08/19/19 11:42 PM |
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3.0.1 |
46kB |
Casterial |
08/19/19 10:56 PM |
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3.0.0 |
45kB |
Casterial |
08/19/19 04:36 PM |
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2.7.6b |
45kB |
Casterial |
08/17/19 02:24 PM |
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2.7.6a |
45kB |
Casterial |
08/17/19 02:01 PM |
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2.7.6 |
45kB |
Casterial |
08/17/19 02:09 AM |
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2.7.5 |
45kB |
Casterial |
08/12/19 08:14 AM |
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2.7.4 |
45kB |
Casterial |
05/27/19 07:06 PM |
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2.7.3 |
45kB |
Casterial |
05/24/19 03:51 AM |
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2.7.2 |
45kB |
Casterial |
05/20/19 09:23 PM |
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2.7.1 |
43kB |
Casterial |
05/20/19 09:15 PM |
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2.7.0 |
43kB |
Casterial |
05/20/19 08:17 PM |
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2.4.1 |
43kB |
mikethecoder4 |
05/20/19 07:32 PM |
|
2.4.1 |
45kB |
Drummerx04 |
05/28/18 08:40 AM |
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2.4 |
45kB |
Drummerx04 |
10/28/17 04:52 PM |
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2.3.2 |
44kB |
Drummerx04 |
10/07/17 09:36 AM |
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2.3.1 |
44kB |
mikethecoder4 |
10/06/17 12:22 PM |
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2.3.0 |
44kB |
mikethecoder4 |
10/05/17 10:21 PM |
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2.2.4 |
42kB |
Ayantir |
03/11/16 04:28 AM |
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2.2.3 |
42kB |
mikethecoder4 |
11/07/15 05:05 PM |
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2.2.2 |
42kB |
mikethecoder4 |
09/01/15 05:42 PM |
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2.2.1 |
42kB |
mikethecoder4 |
05/13/15 08:45 AM |
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2.2.0 |
40kB |
mikethecoder4 |
04/28/15 06:48 PM |
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2.1.13 |
36kB |
mikethecoder4 |
03/31/15 07:12 PM |
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2.1.12 |
30kB |
mikethecoder4 |
03/22/15 02:43 PM |
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2.1.11 |
27kB |
mikethecoder4 |
03/07/15 01:11 PM |
|
2.1.10 |
27kB |
mikethecoder4 |
02/01/15 03:19 PM |
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Nemesis |
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06/21/14, 10:55 AM | |
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Re: Re: UI Error
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mikethecoder4 |
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Nemesis |
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mikethecoder4 |
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06/23/14, 10:27 AM | |||
Forum posts: 0
File comments: 6
Uploads: 0
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I have many addons, but i tried it with all other addons off, and the Problem is the same. I think i get the messsage ("Your kill streak has ended..."), but i look to it later in pvp and if I do not get the message i tell it to you. The streak reset only if i relog, but i will test the /reloadui command for you. When i die the kill counter never reset. If you changed anythink in the new update or i get other errors or something i tell it as fast as possible . I'm a computer scientist, but I don't now anything about lua. You can ask tricky questions too . Thank you for looking at my problem and for reading my bad english xD. |
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Nemesis |
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06/23/14, 12:06 PM | |
Forum posts: 0
File comments: 6
Uploads: 0
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*Update*
So... the bug from the screenshot are don not exist with the new Version 2.1.1. I can use /kc stats now! I don not get the message that me killing streak ends!!! I get nothing like that, but i get all the messages and the sounds if i kill some one! In the settings i have all options on! I hope i can help you
Last edited by Nemesis : 06/23/14 at 12:19 PM.
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Nemesis |
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06/23/14, 07:07 PM | ||
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as for the other issue. Hmm if you don't get a message that means the death event isn't firing for you. I have no way to replicate this on my end. I will try to download the german version or switch to it or whatever to test this more in the next couple of days. Can you post a screenshot of your /kc stats with the never ending kill streak. Also a screen shot when you die would be great too (don't rez, just take a pic when you die and the screen goes all blue. Try to toggle the death recap off so its out of the way)! Do any other stats not work for you? IE notice you never get killing blows, keep/resource captures? EDIT: Actually, After looking at my code, can you tell me what Cyrodiil is in German, and if it has a different name? I have an idea why this is happening. Also, do you see the seige alerts (IE chalman was taken by Daggerfall or whatever) when not in cyrodiil? EDIT 2: Just pushed an update which should fix the issue. please let me know if you continue to have non ending kill streaks
Last edited by mikethecoder4 : 06/23/14 at 07:58 PM.
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mikethecoder4 |
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06/24/14, 02:43 PM | |
Forum posts: 0
File comments: 6
Uploads: 0
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Hey,
Your new update works!!! All of the bugs are not fixed in this Version. Big thanks for the fast support. If i found any bugs i will tell it you. I think this support ist not the normal! Thank you for your time Nemesis |
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Nemesis |
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06/24/14, 07:48 PM | ||
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As always, any other feedback you may have, don't be afraid to share it! |
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mikethecoder4 |
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06/25/14, 09:24 AM | |
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Stats deleted
Hello everyone. If you upgraded yesterday, you may have noticed your stats being reset. This is due to a change (or perhaps a bug) in the newest API. You CAN however fix your stats by doing the following steps on this page http://www.esoui.com/forums/showthread.php?t=1843 If you have not backed up your saved variables folder, or you already overwrote it with new info, it may be too late unfortunately, but for those of you who haven't upgraded to the newest patch yet, you still may be able to save your stats. |
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mikethecoder4 |
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07/04/14, 03:39 PM | |
Forum posts: 0
File comments: 2
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Just wondering if it would possible to remove the death by Npcs and or exclude from the kills / death ratio. in pvp as u know we kill our self by npcs, and its ruins you kills/death ratio
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Raqro |
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07/06/14, 09:53 PM | ||
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Unfortunately this would be difficult, as there is no reliable way to tell if you are suicide-ing (ie killing yourself by running into the guards) vs. if you legitimately get killed by a guard NPC in PVP (ie you die to a mage guard while trying to capture a resource). I could theoretically tell whether or not you were killed by an NPC vs if you were killed by a player (and in fact the logic is already there since Kill Counter doesn't add NPCs to the list of players who've killed you) but, again, the problem above still stands. I usually am totally for adding features that people ask for (and in fact, I believe i've added most if not all requested features to the addon) but this probably won't make it in, at least in the foreseeable future. Very sorry if there is another feature you would like though, please don't hesitate to share it. As always, thank you for the feedback, and I hope you are enjoying Kill Counter! |
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mikethecoder4 |
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08/31/14, 09:28 AM | |
Forum posts: 9
File comments: 70
Uploads: 0
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Causing ESO.exe Crash
When enabled, this addon consistently causes ESO.exe to fault when in small to medium combat. I expect there's a specific scenario causing this vs. the combat size, but I just cannot figure out what it may be.
In all cases so far I was NOT officially grouped but was solo and sharing the kills and XP etc... Another consistent factor was we were killing NPCs. Doubt that would matter though. Selfishly I love this addon... So happy to debug w/you if you want... just let me know. Thanks!
Last edited by OmniObsessed : 08/31/14 at 10:15 AM.
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OmniObsessed |
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09/01/14, 07:40 AM | ||
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Re: Causing ESO.exe Crash
Describe to me small-medium combat. Are you against other players or only NPCs? is small-medium 4-8 players? Do you have the latest update to Kill Counter? Thanks in advanced for your feedback, would love to get this problem fixed! |
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mikethecoder4 |
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09/02/14, 09:34 AM | |||
Forum posts: 9
File comments: 70
Uploads: 0
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Re: Re: Causing ESO.exe Crash
...after disabling only this addon, the crashes did stop. I know this is not what you need and was a long shot hoping you knew the cause. The addons I prefer while in cyro are Wykkyds, FTC & chat alert. Since I'm overdue for reducing my addons while in cyro anyway, I'll remove all but these and let you know if I experience it still. thanks! |
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OmniObsessed |
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