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Updated: 10/06/22 09:27 AM
Patch for:
MiniMap by Fyrakin.
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Compatibility:
Firesong (8.2.0)
Lost Depths (8.1.5)
Updated:10/06/22 09:27 AM
Created:06/08/22 11:01 PM
Monthly downloads:38,299
Total downloads:152,098
Favorites:79
MD5:
Categories:Plug-Ins & Patches, Map, Coords, Compasses
8.1.5
MiniMap by Fyrakin [Masteroshi430's branch]  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 2022.10.06-2
by: Masteroshi430 [More]
API:
- Bumped api to 101036 "Firesong"
- Bumped api to 101035 "lost depths"
- Bumped api to 101034 "High Isle"

FIXES:
- Fix for lost treasure border icons not showing on minimap since Lost Treasure update 20 - 07/11/21
- Fixed clock and FPS not displaying since the High Isle update 06/06/2022
- Fix for pins drawn under the map (thus non visible) Lorebooks, Skyshards, Harvestmap, etc... since the High Isle update 06/06/2022
- Fixed "closest wayshrine border pin randomly displays nothing" probably long overdue
- Fixed border pins "dancing"/wobbling after some time in Cyrodiil long overdue
- Fixed custom pins from other addons (skyshards, lorebooks,etc) from parent map (zone) appearing on the current subzone map after a wayshrine (fast-travel) interaction without porting or porting to a wayshrine in the same subzone long overdue
- Fixed border pins for antiquity dig sites probably long overdue
- Fixed antiquity dig sites out of map with wheelmap mode (indeed the feature wasn't yet implemented)
- Workaround for the weird map tiles superimposition on a few maps with wheelmap mode.
- Antiquity digging sites zones have now a perfect shape on minimaps with rotation long overdue
- Fixed some typos in the language files but also a few in the code.
- More fixes in the Change Log section...

IMPROVEMENTS/NEW FEATURES:
- Avoid displaying links & keep network when not on Cyrodiil or Imperial city maps (which means AVA subzones are now cleaned from links)
- Pins and border pins for Battlegrounds:
  • Deathmatch (no need)
  • Chaosball: Displays Chaosball as a border pin
  • Crazy King: Displays all flags as border pins
  • Domination: Displays all flags as border pins
  • Capture the Relic: Displays the 3 relics and your base as border pins
- Transported Elder scrolls, Revealed Volendrung (white), transported & revealed (Red/Yellow/Blue) controlled Volendrung border pins.
- Auto Resize Pins : Auto adjust the scale of MiniMap pins to zoom level (off by default)
- Map rotation has been smoothen and now rotates like a real compass
- Improved zonestory border pins & implemented zonestory area pins
- Auto hide minimap when :
- Playing tales of tribute
- Digging antiquities (thanks to Pentolino)
- Scrying (thanks to Pentolino)

,`,, THIS IS INDEED THE FULL ADDON ,,`,
You can install it without installing the original (unmaintained) MiniMap by Fyrakin first (be sure to have LibAddonMenu installed )
I would also advise to delete your MiniMap folder before installing this branch and install it manually (avoid a first install through Minion, use Minion only for auto-updates)


In need of feedback:
If your problems are fixed post it in the comments section
If your problems are
not fixed post it in the comments section



MISSING CAT

1,000,000 TEL VAR
STONES REWARD!

2022.10.06-2
- New feature: Bearer's alliance color glow around an elder scroll when it is held

2022.10.06
- Improved the new wheel frame textures I added recently & the original DeathAngel RMM one.

2022.10.05
- Fixed a bug caused by nil tooltip info for world events when you have tooltip enabled and put the cursor on a world event.
- New feature: Auto Resize Pins : Auto adjust the scale of MiniMap pins to zoom level (off by default)

2022.10.04-2
- Oops, introduced a huge bug in previous update, this is now fixed

2022.10.04
- 1 new wheel frame in the options
- Added Zerorez as co author

2022.10.03
- 2 new wheel frames in the options
- Fixed Deathangel's wheel frame (very long overdue)
- Added Deathangel as author (Minimap by Fyrakin comes from Radar mini map)
EDIT: It also comes from ZrMiniMap so Zerorez will be added as author in next update

2022.09.29-2
Border pins for Battlegrounds: Final Update
- I managed to get the aura border pins working :-)
All appologies to the people whom I randomly teamed with in Battlegrounds who thought I was AFK when I was working on the update.
Enjoy the new features and report any bugs! :-)

2022.09.29
Border pins for Battlegrounds: Update 2
- Battlegrounds : Capture the Relic now has your own base as a border pin
- Battlegrounds : Crazy King now displays all the flags as border pins
- Battlegrounds : Domination now displays all the flags as border pins
- Changed some variable names to make it clear what they are
I still have the aura pins to display and I'll be done with the battlegrounds border pins :-)

2022.09.28
Big PVP update!
- Solved a bug causing increasing lag over time in Cyrodiil (please report in the comment section)
- Pins and border pins for Battlegrounds
- Changed the way keeps/links/gates/resources are updated in Cyrodiil and Imperial city. (it is now done in real time through events with an antispam filter which avoids more than 1 update request per second)
- The option to set milliseconds for keep network refresh has been removed (see previous point)
- New setting to toggle AVA & Battleground border pins (off by default)
Note: Border pins for Battlegrounds are "work in progress", some are not yet working as I want them to and aura pins (colored texture indicating which BG alliance owns the objective) are a pain in the *** to display as border pins, so more improvements will be made in future updates.

2022.09.26
- Український переклад w2unemdhysend
- See only group leader borderpin option auto disables itself for battlegrounds because there is no group leader there.

2022.09.20
- Bumped api to 101036 (tested on PTS week 1)

2022.09.18-2
- Fixed Zone background being displayed on foreground of zone name.

2022.09.18
- Fixed a bug where the addon wouldn't work for users with unofficially supported languages.
(I'll have to redo it for the each new language)

2022.09.08
- Commented the part of code supposedly causing havoc in Cyrodiil, if there's still lag see a psychiatrist ASAP.

2022.09.04
- Attempt to fix a performance issue in cyrodiil in some cases
- Leader pin color for groups was unintentionally removed in previous update and is now back

2022.09.02
- Improved code for transported Elder scrolls, Revealed Volendrung (white), transported & revealed (Red/Yellow/Blue) controlled Volendrung border pins, it should now be flawless.

2022.08.28-2
- Fixed a bug where elder scrolls border pins weren't removing themselves after the scrolls have been secured
- Fixed a very stupid bug where red and blue Volendrung border pins were swapped

2022.08.28
Cyrodiil update:
- New border pins: Transported (moving) Elder scrolls, Revealed Volendrung (white), Red/Yellow/Blue controlled Volendrung (experimental, global border pin option must be on, no setting to turn off these yet, needs feedback)
- Brought back links and Transitus Network shrines on the 6 base (border keeps) maps
- Link cleaning when arriving to base (border keep) from the Cyrodiil big map
- Fixed Keep link locks being displayed outside of wheel map
- [not exclusive to Cyrodiil] Fixed some "on map" pins being displayed over the wheel map frame
- [not exclusive to Cyrodiil] Fixed a rare bug when porting to a zone

2022.08.26
Speedometer update:
- Fixed speedometer background not showing
- Speedometer has now an independant (from position/player location) setting to toggle it's background (lang files aren't translated so the setting will be in English until you send me the 2 lines translated to your language)
- Recalculated/verified per zone speed multiplier because that part of the code was old, Greymoor Caverns now indicates a more realistic speed.
To check if speed is accurate: Speed should be very closely around 2m/s when walking, if you find a place where it's different from that, put the infos in the comment section and I'll fix it. :)

2022.08.25-3
- Solved weird XML code behaviour since update 35 which was displaying background textures over text for coordinates, location name etc...

2022.08.25-2
- Fix wasn't working when you are in a group and enter your house from the door without porting, NOW IT WORKS!

2022.08.25
- Fixed player and camera pins indeed showing under the map (tier wasn't defined in xml but that worked well like that for months before update 35)
- Fixed blank map bug on every square/wheel rotate/not config (and removed the zoom keybind workaround), this should also fix the group pins bug AKA "Fyr_MM_Scroll_Map_GroupPins_group1_label->"
I HOPE WE ARE BACK TO NORMAL AND THAT I WILL NOW BE ABLE TO PLAY A BIT THE GAME, ENJOY AND REPORT ANY BUGS (you can report if you are happy too) :) :) :) :)

2022.08.24
War against update 35 patch:
- "World Map Refresh" setting (last setting in the setting list) is repaired so you can set it back if you used it before (thanks to IsJustaGhost)
- (I set a) PROVISIONAL WORKAROUND FOR BLANK MAPS: Use zoom in or out shortcut to get your map showing (I still don't know what's going on but it helps)
(I will fix the problems slowly one by one, be patient)

Thanks to all who sent me their settings file content, I have now enough of them to investigate, I will examine them tonight and try to find a fix.
If you report a bug I need your addon version and your square/wheel and rotate/not setting please because they don't have the same bugs, please don't report already reported bugs (a bit too much email notifications) Thank you! :)

2022.08.23
- Border pins now have their opacity set with distance (like the default compass or 3d markers) (yep i was working on that before update 35)
- First set of fixes to the update 35 patch (yep I will fix the problems slowly one by one) Problems with rotate wheel map should be fixed
PLEASE DISABLE THE LAST SETTING IN THE MINIMAP SETTINGS : "World Map Refresh" for now to avoid errors, I will fix that later.
If you report a bug I need your addon version and your square/wheel and rotate/not setting please because they don't have the same bugs, Thank you!

2022.08.18
- (zone/subzone) Improvement for Digging site border pin (should now display everywhere regardless of zone/subzone if you are in the same zone as the digging site)
- In combat state on group members' pins are now per player instead of displaying them on the whole group when one player is in combat (you will now see where the action takes place & precisely which group member is in combat)

2022.08.17
- Fix for saved zoom values per map not working

2022.08.16
- Fix for world events (mostly dragons) not displaying on the map with world events border pins option set to off.

2022.07.28-2
- "Display Group Leader only" group border pin option now doesn't apply when you are the group leader.

2022.07.28
- Temporary fix for Antiquity digging sites blobs (zones drawn on the map) displayed at the wrong place on minimap when rotate option is off with wheel map mode (the digging site will overflow the map though, I'm still working on it to provide a real fix)

2022.07.26-2
- Improved compatibility with addons setting colors to individual custom pins.
- Repaired/refactored the function used to update custom pins -> FEEDBACK NEEDED: Are there still custom pins not removing themselves (skyshards, lorebooks, etc...) ? PLEASE TEST AND REPORT.

2022.07.26
- Display real original colours for custom pins e. g. Skyshard addon's overworld pins

2022.07.25-2
- Repaired/refactored the InitialPreload function

2022.07.25
- Possible fix for map textures mismatch with Wheel map & non rotation options.
- From now on the version number inside the addon files is changed accordingly to the one on this site to avoid confusion.

2022.07.24-2
- I apparently found a lighter (less memory eating) fix for subzone maps displaying custom pins from zone, and it worked during the few tests I did, let's try it out!

2022.07.24
- Added a test against nil to fix a possible error

2022.07.23-3
- Oops typo fixed!

2022.07.23-2
- Improved the function called when a custom pin is removed : It now only removes one pin when possible instead of the whole pin group.
- Added a 500ms delay to the function called when custom pins are modified.
- Possible fix for custom pins (lorebooks, skyshards) not removing themselves when they should, this time it should not cause stuttering with addons creating tons of pins.
Changing filter settings on worldmap works for adding a filter but not removing (it is stopped to avoid unnecesary memory use) so if you remove a filter, use the addon's refresh keybind for now (I'll see what I can do to improve this later).

2022.07.23
- Reverted the fix for custom pins (lorebooks, skyshards) not removing themselves when they should because it was a bit "dirty" and caused stuttering with Harvest map users, I will find a better way to fix this later.

2022.07.22
- Fix for POI pins not updating (not turning white) when you finish a quest.
- Possible fix for custom pins (lorebooks, skyshards) not removing themselves when they should, including when changing their filter settings on worldmap.
LET'S CROSS FINGERS (if you still have some...)
FEEDBACK NEEDED

2022.07.21
- Fixed a draw layer problem with quest NE & SW area pins. (the area pin discs where sometimes incomplete because parts were drawn under the map)

2022.07.20
- Solved a bug with zone story border pins
- Suggested skyshards (zone story) have now a skyshard border pin

2022.07.19-2
- More workarounds (feedback needed)

2022.07.19
- Even better workaround (use zo_callLater instead of broken EVENT_MANAGER:RegisterForUpdate)

2022.07.18
- WORKAROUND FOR TODAY'S PATCH BREAKING MINIMAP
(works for the PTS too)

2022.07.15
- Reverted API Version to 101034 (for now there's a problem with this addon and the PTS, I'm investigating...)
- Improved Show / Hide functions

2022.07.12
- Bumped API Version to 101035

2022.07.11-2
- Solved a bug with Harvestmap data introduced in 2022.07.10 (and any other addons creating custom pins without populating the pin radius)

2022.07.11
- We lost some border pin colors with last update, it was due to a concatenation of IFs (there since loooong ago) which are now replaced by ELSEIFs so the border pin colors are back.
- Quests that are breadcrumbed (door icon meaning the next quest step is in another place) have now their own icon as border pins.
- In combat dragons are now red.

2022.07.10
- Improved zone story border pins & implemented zone story area pins for both square & round maps
- A few under-the-hood minor changes

2022.07.05-2
- Added setting to toggle world events border pins (BORDER PINS SETTINGS > Display Word events) (off by default)
- Added rotation for nearby & active world event POIs

2022.07.05
- Disabled all pin animation parts of code because they don't work
- Homemade animation for Dragons in combat
- Homemade animation for nearby & active world event POIs

2022.07.04
- Repaired Dragons border pins and added nearby active world event border pin
(I still have to repair animated pins and maybe display only nearby dragons, and there is no switch to turn them off yet, so it is not 100% perfect)

2022.07.03
- Bugfix in version 2022.06.19-2 was working except on reload UI (including 1st load) when in a subzone, that version should fix it once for all. (thanks to Szalord for the precise and useful report which confirmed my suspicions)
- Removed the second call in a row of a function because I didn't get the point, we'll see if i'm right...

2022.06.27
- Antiquity digging sites zones have now a perfect shape on minimaps with rotation (long overdue)
- Map rotation has been smoothen and now rotates like a real compass

2022.06.26
- Avoid displaying antiquity digging site border pin on other maps

2022.06.25-3
- I removed the 2022.06.19-2 fix in version 2022.06.25 to test if the 2022.06.25 fix would solve both bugs but it didn't so the 2022.06.19-2 fix is back in this 2022.06.25-3 version.

2022.06.25-2
- Fixed a bug I introduced in version 2022.06.24-2 for square map users after digging an antiquity. (please test)

2022.06.25
- Workaround for the weird map tiles superimposition on a few maps with wheelmap mode.

2022.06.24-2
- Fixed antiquity dig sites out of map with wheelmap mode (indeed the feature wasn't yet implemented) :-)

2022.06.24
- Fixed border pins for antiquity dig sites :banana: (if you can't see it, you have to have BORDER PIN SETTINGS -> Display Lost Treasures checked in the settings)

2022.06.22
- (Cyrodiil) display forward camp respawn area when usable - EXPERIMENTAL - needs testing

2022.06.21-2
- Oops! previous improvement introduced a typo bug, SOLVED!

2022.06.21
- Colouring map area pins with Colorful Map Areas was partial with round wheel mode, it is now perfect.

2022.06.19-3
- Avoid displaying links & keep network when not on Cyrodiil or Imperial city maps (which means AVA subzones are now cleaned from links)

2022.06.19-2
- Previous fix was working most of the time but the bug still occurred sometimes, that bug is now NUKED

2022.06.19
- Fixed custom pins from other addons (skyshards, lorebooks,etc) from parent map (zone) appearing on the current subzone map after a wayshrine (fast-travel) interaction without porting or porting to a wayshrine in the same subzone (long overdue)

2022.06.18
- Border pin setting: "Show group leader only" now respects the group leader color
- Removing "animated border pins" solved the border pins "dancing"/wobbling after some time in Cyrodiil

2022.06.17-4
- Fix: Closest wayshrine border pin wasn't a wayshrine when there are no wayshrines and only dungeons (e. g. Imperial Sewers)

2022.06.17-3
- Should fix some rare 2022.06.17-2 errors

2022.06.17-2
- Better compatibility with addons which modifies all other default pins colors (e. g. Votan's Map Pin Colors)

2022.06.17
- Better compatibility with addons which modifies Quest pins colors (e. g. Votan's Map Pin Colors)

2022.06.16
- Removed the "Replace Area pins by red ones on snowy maps" feature BUT :
- Added compatibility with Colorful Map Areas which was inspired by the feature. :)

2022.06.14
- Fixed a typo in the English settings :)

2022.06.13
- Closest wayshrine border pin should now always be a genuine wayshrine :)

2022.06.12-2
- Replace Area pins by red ones on snowy maps
(Big zones for now but I can add subzones by individual request)
I wanted this for so long, I hope you guys will like it. :)

2022.06.12
- Fixed "closest wayshrine border pin randomly displays nothing" (probably long overdue), the t value in the LogPosition() function was not populated so always nil (this can probably fix weird behaviours in other parts of the addon too)

2022.06.11
- Should now draw over companion/group frames & Harvestmap 3D nodes (like it did before)
Please test and report in detail in the comments!

2022.06.10-3
- Replaced all "pins drawn under the map" LUA fixes by one fix in XML, this should probably fix the bugs while in
dungeons ?

2022.06.10-2
- Fix for Harvestmap pins drawn under the map (should work for all pins indeed)

2022.06.10
- That version avoids setting DrawLevel DrawTier & DrawLayer each time a tile is checked to prevent causing rare game crashes.

2022.06.09-6
- 2nd attempt to fix custom pins (from other addons) drawn under the map (maybe?)

2022.06.09-5
- Fix for pins drawn under the map (maybe?)

2022.06.09-4
- Auto hide minimap by Fyrakin when Scrying (thanks to Pentolino)

2022.06.09-3
- Fixed clock and FPS not displaying (I guess?)
- Bumped api to 101034

2022.06.09-2
- Auto hide minimap by Fyrakin when digging antiquities (thanks to Pentolino)
- Now a full Minimap folder you can update as an addon

2022.06.09
- Auto hide minimap by Fyrakin when playing tales of tribute
- Fix for lost treasure border icons not showing on minimap by Fyrakin
Archived Files (84)
File Name
Version
Size
Uploader
Date
2022.10.06
4MB
Masteroshi430
10/05/22 11:55 PM
2022.10.05
4MB
Masteroshi430
10/05/22 03:41 PM
2022.10.04-2
4MB
Masteroshi430
10/04/22 05:47 AM
2022.10.04
4MB
Masteroshi430
10/04/22 05:19 AM
2022.10.03
4MB
Masteroshi430
10/03/22 03:10 PM
2022.09.29-2
4MB
Masteroshi430
09/29/22 09:35 AM
2022.09.29
4MB
Masteroshi430
09/29/22 07:44 AM
2022.09.28
4MB
Masteroshi430
09/27/22 03:27 PM
2022.09.26
4MB
Masteroshi430
09/26/22 03:44 AM
2022.09.20
4MB
Masteroshi430
09/20/22 12:46 PM
2022.09.18-2
4MB
Masteroshi430
09/18/22 01:25 PM
2022.09.18
4MB
Masteroshi430
09/18/22 09:37 AM
2022.09.08
3MB
Masteroshi430
09/08/22 03:37 AM
2022.09.04
3MB
Masteroshi430
09/03/22 06:31 PM
2022.09.02
3MB
Masteroshi430
09/02/22 04:31 AM
2022.08.28-2
3MB
Masteroshi430
08/28/22 10:13 AM
2022.08.28
3MB
Masteroshi430
08/27/22 05:38 PM
2022.08.26
3MB
Masteroshi430
08/26/22 05:32 AM
2022.08.25-3
3MB
Masteroshi430
08/25/22 02:50 AM
2022.08.25-2
3MB
Masteroshi430
08/24/22 04:03 PM
2022.08.25
3MB
Masteroshi430
08/24/22 02:08 PM
2022.08.24
3MB
Masteroshi430
08/24/22 12:02 AM
2022.08.23
3MB
Masteroshi430
08/23/22 05:44 AM
2022.08.18
3MB
Masteroshi430
08/17/22 04:26 PM
2022.08.17
3MB
Masteroshi430
08/16/22 03:29 PM
2022.08.16
3MB
Masteroshi430
08/16/22 02:39 PM
2022.07.28-2
3MB
Masteroshi430
07/28/22 02:57 PM
2022.07.28
3MB
Masteroshi430
07/28/22 12:02 AM
2022.07.26-2
3MB
Masteroshi430
07/26/22 02:37 PM
2022.07.26
3MB
Masteroshi430
07/26/22 07:07 AM
2022.07.25-2
3MB
Masteroshi430
07/25/22 12:20 PM
2022.07.25
3MB
Masteroshi430
07/25/22 09:33 AM
2022.07.24-2
3MB
Masteroshi430
07/24/22 01:09 AM
2022.07.24
3MB
Masteroshi430
07/23/22 10:56 PM
2022.07.23-3
3MB
Masteroshi430
07/23/22 03:05 PM
2022.07.23-2
3MB
Masteroshi430
07/23/22 02:46 PM
2022.07.23
3MB
Masteroshi430
07/23/22 01:00 PM
2022.07.22
3MB
Masteroshi430
07/22/22 07:43 AM
2022.07.21
3MB
Masteroshi430
07/21/22 06:47 AM
2022.07.20
3MB
Masteroshi430
07/20/22 01:35 PM
2022.07.19-2
3MB
Masteroshi430
07/19/22 06:09 AM
2022.07.19
3MB
Masteroshi430
07/18/22 04:09 PM
2022.07.18
3MB
Masteroshi430
07/18/22 03:01 PM
2022.07.15
3MB
Masteroshi430
07/15/22 03:04 PM
2022.07.12
3MB
Masteroshi430
07/12/22 06:00 AM
2022.07.11-2
3MB
Masteroshi430
07/10/22 11:30 PM
2022.07.11
3MB
Masteroshi430
07/10/22 04:12 PM
2022.07.10
3MB
Masteroshi430
07/10/22 11:44 AM
2022.07.05-2
3MB
Masteroshi430
07/04/22 11:35 PM
2022.07.05
3MB
Masteroshi430
07/04/22 04:19 PM
2022.07.04
3MB
Masteroshi430
07/04/22 06:49 AM
2022.07.03
3MB
Masteroshi430
07/03/22 08:49 AM
2022.06.27
3MB
Masteroshi430
06/27/22 09:21 AM
2022.06.26
3MB
Masteroshi430
06/26/22 03:18 AM
2022.06.25-3
3MB
Masteroshi430
06/24/22 11:56 PM
2022.06.25-2
3MB
Masteroshi430
06/24/22 11:37 PM
2022.06.25
3MB
Masteroshi430
06/24/22 04:56 PM
2022.06.24-2
3MB
Masteroshi430
06/24/22 08:57 AM
2022.06.24
3MB
Masteroshi430
06/24/22 04:48 AM
2022.06.22
3MB
Masteroshi430
06/22/22 12:02 AM
2022.06.21-2
3MB
Masteroshi430
06/21/22 10:42 AM
2022.06.21
3MB
Masteroshi430
06/21/22 10:07 AM
2022.06.19-3
3MB
Masteroshi430
06/19/22 03:26 PM
2022.06.19-2
3MB
Masteroshi430
06/19/22 12:24 PM
2022.06.19
3MB
Masteroshi430
06/19/22 06:38 AM
2022.06.18
3MB
Masteroshi430
06/18/22 01:37 PM
2022.06.17-4
3MB
Masteroshi430
06/17/22 12:25 PM
2022.06.17-3
3MB
Masteroshi430
06/17/22 11:22 AM
2022.06.17-2
3MB
Masteroshi430
06/17/22 06:29 AM
2022.06.17
3MB
Masteroshi430
06/17/22 05:20 AM
2022.06.16
3MB
Masteroshi430
06/16/22 06:53 AM
2022.06.16
3MB
Masteroshi430
06/13/22 11:47 PM
2022.06.13
3MB
Masteroshi430
06/13/22 02:52 AM
2022.06.12-2
3MB
Masteroshi430
06/12/22 11:16 AM
2022.06.12
3MB
Masteroshi430
06/12/22 07:25 AM
2022.06.11
3MB
Masteroshi430
06/11/22 02:26 PM
2022.06.11
3MB
Masteroshi430
06/11/22 02:22 PM
2022.06.11
3MB
Masteroshi430
06/10/22 12:55 PM
2022.06.10-2
3MB
Masteroshi430
06/10/22 01:38 AM
2022.06.10
3MB
Masteroshi430
06/09/22 11:01 PM
2022.06.09-6
3MB
Masteroshi430
06/09/22 08:26 AM
2022.06.09-5
3MB
Masteroshi430
06/09/22 07:44 AM
2022.06.09-4
3MB
Masteroshi430
06/09/22 04:58 AM
2022.06.09
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Masteroshi430
06/08/22 11:01 PM


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Unread 09/02/22, 04:57 AM  
Masteroshi430
 
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Hi Vestige,
To see what fixes and features I am working on or post bug reports follow the URL below :

Bug reports must contain:
- Addon version
- Square / wheel map setting
- Rotate / not map setting
- Screenshot for visual bugs / error code for errors
- What where do doing when it occurred
- If the bug can be reproduced, write the steps to reproduce the bug
Do not post duplicate bugs and wait patiently for a fix


>>>>>>> https://www.esoui.com/portal.php?id=361&a=listbugs <<<<<<<


Before posting nonsense:
- Update manually to the latest version (Minion is drunk sometimes)
- If you vomit a "NO WORK PLS FIX" type comment instead of helping me by posting the above details, your vomit will be cleaned from the comment section or bug list.
Last edited by Masteroshi430 : 09/04/22 at 11:32 PM.
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Unread Yesterday, 10:49 PM  
Masteroshi430
 
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Originally Posted by Thrasher
Thanks Masteroshi!

The lag in Cyrodiil from this addon appears to have been eliminated (or at least so much that it is acceptable).

Thank you very much!
Thanks for your feedback!
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Unread Yesterday, 07:44 PM  
Thrasher

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Originally Posted by Masteroshi430
I found the part of code causing the growing lag over time in Cyrodiil (a table growing forever, that's totally my fault) this will be solved in next update (which will feature pins and border pins for battlegrounds)
Thanks Masteroshi!

The lag in Cyrodiil from this addon appears to have been eliminated (or at least so much that it is acceptable).

Thank you very much!
Last edited by Thrasher : 10/05/22 at 07:44 PM.
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Unread 10/05/22, 10:17 AM  
Masteroshi430
 
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Re: New Error

Originally Posted by Marcus
Latest Version
Square
No Rotation
I was actually working in an Explorer window when my mouse wandered over the MiniMap in the game. Did some experimenting and figured out it gives this error when the mouse goes over an active Dolmen. Guessing the same will happen for Skyrim Ritual Sites, High Isle Volcanic Vents, etc., since they all use the same Active (animated) map pin.



user:/AddOns/MiniMap/MiniMap.lua:419: attempt to index a nil value
stack traceback:
user:/AddOns/MiniMap/MiniMap.lua:419: in function 'SetTooltipMessage'
user:/AddOns/MiniMap/MiniMap.lua:1952: in function 'PinOnMouseEnter'
|caaaaaa<Locals> pin = ud </Locals>|r
yep it looks like the tooltip info is nil for world events , I will investigate thanks!
EDIT: solved for next update
Last edited by Masteroshi430 : 10/05/22 at 10:49 AM.
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Unread 10/05/22, 10:14 AM  
Marcus

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New Error

Latest Version
Square
No Rotation
I was actually working in an Explorer window when my mouse wandered over the MiniMap in the game. Did some experimenting and figured out it gives this error when the mouse goes over an active Dolmen. Guessing the same will happen for Skyrim Ritual Sites, High Isle Volcanic Vents, etc., since they all use the same Active (animated) map pin.



user:/AddOns/MiniMap/MiniMap.lua:419: attempt to index a nil value
stack traceback:
user:/AddOns/MiniMap/MiniMap.lua:419: in function 'SetTooltipMessage'
user:/AddOns/MiniMap/MiniMap.lua:1952: in function 'PinOnMouseEnter'
|caaaaaa<Locals> pin = ud </Locals>|r
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Unread 09/29/22, 11:53 AM  
Masteroshi430
 
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Re: True Exploration

Originally Posted by LeylaAnahid
Hi Masteroshi430,

I wanted to ask if there is any chance that this Minimap might support True Exploration by Shinni?

Thanks for maintaining the Addon!
I will see what I can do, True Exploration is a great add-on but like harvest map, the huge amount of things displayed can possibly make the minimap lag ...
Anyway the recent Cyrodiil bug I introduced and fixed helped a lot to understand what can be optimised in the minimap code (and possibly solve the pins not removing bug at the same time) and I'll have to do that before trying to add support for True Exploration.
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Unread 09/29/22, 11:30 AM  
LeylaAnahid

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True Exploration

Hi Masteroshi430,

I wanted to ask if there is any chance that this Minimap might support True Exploration by Shinni?

Thanks for maintaining the Addon!
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Unread 09/27/22, 01:15 AM  
Masteroshi430
 
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I found the part of code causing the growing lag over time in Cyrodiil (a table growing forever, that's totally my fault) this will be solved in next update (which will feature pins and border pins for battlegrounds)
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Unread 09/20/22, 06:26 AM  
Masteroshi430
 
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Re: Re: Re: The Chinese version has the same problem

Originally Posted by william2020
simplified Chinese zh
That should work... Can you post the error here please ?
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Unread 09/20/22, 06:24 AM  
william2020

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Re: Re: The Chinese version has the same problem

Originally Posted by Masteroshi430
Originally Posted by william2020
Originally Posted by Masteroshi430
Originally Posted by infern
I contacted the authors of the addon on discord and they gave me a solution to use both Addons, practically to solve the problem just create a copy of the en_strings.lua file present in Lang and then rename it in it_strings.lua and insert it in lang and the mod now also doubles with the addon ita

thanks to both of you for the timely car shown to solve this problem.
I will upload a version avoiding that bug with all known unofficially supported languages in a few minutes.
Thanks
The Chinese version has the same problem , please fix
Is it traditional Chinese tw or simplified Chinese zh ?
simplified Chinese zh
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Unread 09/19/22, 08:57 PM  
Masteroshi430
 
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Re: The Chinese version has the same problem

Originally Posted by william2020
Originally Posted by Masteroshi430
Originally Posted by infern
I contacted the authors of the addon on discord and they gave me a solution to use both Addons, practically to solve the problem just create a copy of the en_strings.lua file present in Lang and then rename it in it_strings.lua and insert it in lang and the mod now also doubles with the addon ita

thanks to both of you for the timely car shown to solve this problem.
I will upload a version avoiding that bug with all known unofficially supported languages in a few minutes.
Thanks
The Chinese version has the same problem , please fix
Is it traditional Chinese tw or simplified Chinese zh ?
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Unread 09/19/22, 08:04 PM  
william2020

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Smile The Chinese version has the same problem

Originally Posted by Masteroshi430
Originally Posted by infern
I contacted the authors of the addon on discord and they gave me a solution to use both Addons, practically to solve the problem just create a copy of the en_strings.lua file present in Lang and then rename it in it_strings.lua and insert it in lang and the mod now also doubles with the addon ita

thanks to both of you for the timely car shown to solve this problem.
I will upload a version avoiding that bug with all known unofficially supported languages in a few minutes.
Thanks
The Chinese version has the same problem , please fix
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Unread 09/18/22, 09:33 AM  
Masteroshi430
 
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Originally Posted by infern
I contacted the authors of the addon on discord and they gave me a solution to use both Addons, practically to solve the problem just create a copy of the en_strings.lua file present in Lang and then rename it in it_strings.lua and insert it in lang and the mod now also doubles with the addon ita

thanks to both of you for the timely car shown to solve this problem.
I will upload a version avoiding that bug with all known unofficially supported languages in a few minutes.
Thanks
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Unread 09/18/22, 08:39 AM  
infern

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Originally Posted by Masteroshi430
Originally Posted by infern
ok, removing the Italian language and leaving only in English the mod works
thanks for help
Ok, inform the Italian ESO addon authors so they can contact me to try to fix it together for the unofficial language users.
I contacted the authors of the addon on discord and they gave me a solution to use both Addons, practically to solve the problem just create a copy of the en_strings.lua file present in Lang and then rename it in it_strings.lua and insert it in lang and the mod now also doubles with the addon ita

thanks to both of you for the timely car shown to solve this problem.

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Unread 09/18/22, 06:37 AM  
Masteroshi430
 
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Originally Posted by infern
ok, removing the Italian language and leaving only in English the mod works
thanks for help
Ok, inform the Italian ESO addon authors so they can contact me to try to fix it together for the unofficial language users.
Last edited by Masteroshi430 : 09/18/22 at 06:37 AM.
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