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Results: 335Comments by: M-ree
File: Character Knowledge (Motif, Recipe and Furnishing Plan Tracker)07/08/21
Heya, Can you add a separate mar...
Posted By: M-ree
Heya, Can you add a separate marker for recipes/motifs/whatever unknown only on a different account, please?
File: Dolgubon's Lazy Writ Crafter07/08/21
Just noticed -- and tested a few ti...
Posted By: M-ree
Just noticed -- and tested a few times with autoloot off (hence multiple entries for each item) that LWC says notable stuff was looted from anniversary containers when it was looted from writ reward containers: https://i.imgur.com/eztWwGc.png (LWC 3.0.91, LLC 3.073)
File: Advanced Filters - FCO Item trait filter plugin07/07/21
I could only split them up into new...
Posted By: M-ree
I could only split them up into new submenus ONLY for companion, e.g. 3 new ones called "Trait (Weapons, companion)" etc. But as the dropdown list was long and could contain many entries already I decided against that, and added them to the exisitng submenus. Note that it's not "Weapons, companion" but just "Companion" 'cause thes...
File: Advanced Filters - FCO Item trait filter plugin07/06/21
New companion item traits are nice,...
Posted By: M-ree
New companion item traits are nice, but they show where they aren't exactly supposed to... On weapons/armor/jewelry tabs, where companion items are filtered out. Also, some of the weapons/armor traits for some reason show as numbers, not text: https://i.imgur.com/bpR7R1K.png https://i.imgur.com/eQzn6bE.png (That latter is...
File: Display Leads - with Location Info07/02/21
Would also be nice if there was a p...
Posted By: M-ree
Would also be nice if there was a pop-up that shows all parts of the multipart you hover over (it would be really useful when you have the list sorted and/or filtered not by the antiquity per se. Another thought is, might wanna add filters by location type (e.g., WB, PD, etc), and a "non-DLC" filter in addition to "exclude minor D...
File: Character Knowledge (Motif, Recipe and Furnishing Plan Tracker)06/29/21
That said, about your data curator...
Posted By: M-ree
That said, about your data curator and stuff, can you tell me where/how do you run the check for existing plans/recipes? I didn't look at the code too closely, but could not locate it at the first glance and I recall you mention you build it, not use the preloaded data. The data for recipes and furnishing plans are scanned by the...
File: FCO ItemSaver06/23/21
but if they are there again, all th...
Posted By: M-ree
but if they are there again, all the same like before the problem occurs, after you do a reloadui -> this should neither be the case here then The odd thing is that reloadui does NOT "fix" it. Only full game restart does. Which is even more confusing.
File: FCO ItemSaver06/23/21
Thanks for all the info. Indeed, th...
Posted By: M-ree
Thanks for all the info. Indeed, this is frustating if you are not able to reliably reproduce it, at least "a bit". It sounds like the SavedVariables are read but somehow behave as if no item data was given/saved to read from. Or they cannot be read. No, they ARE being read, and are active (shown and filtered) and stuff, then at...
File: FCO ItemSaver06/23/21
The problem is, I could not narrow...
Posted By: M-ree
The problem is, I could not narrow it down to what exactly triggers it -- it usually takes an hour or two of playtime before it happens. I did not try playing with only FCOIS for that long, but I am trying to pinpoint what causes it. My current suspicion is it happens -- again, sometimes -- when zoning, but I couldn't yet confirm it....
File: FCO ItemSaver06/23/21
What "lists" do you talk about? The...
Posted By: M-ree
What "lists" do you talk about? The Crafting deconstruction and vendor sell inventory items? green-green-red-green means the 4 FCOIS filter buttons I guess? Looks like minion update messed up or something. At least, manually rolling back to 2.1.3 then (also manually) updating to 2.1.5 again fixed it. ... Or not. Got it happen...
File: Event Collectibles06/23/21
Edit/Update: Should be fixed in 2.1...
Posted By: M-ree
Edit/Update: Should be fixed in 2.1.2; no workaround required if you update. Yeah, fixed with the update. No idea which tab I had open before updating to 2.1.1 :)
File: Event Collectibles06/21/21
Getting an error when switching to...
Posted By: M-ree
Getting an error when switching to the event collectibles tab now: user:/AddOns/EventCollectibles/Browser.lua:162: attempt to index a nil value stack traceback: user:/AddOns/EventCollectibles/Browser.lua:162: in function 'EventCollectiblesList:FilterScrollList' |caaaaaa self = {automaticallyColorRows = T, alternateRowBa...
File: FCO ItemSaver06/20/21
What "lists" do you talk about? The...
Posted By: M-ree
What "lists" do you talk about? The Crafting deconstruction and vendor sell inventory items? green-green-red-green means the 4 FCOIS filter buttons I guess? Looks like minion update messed up or something. At least, manually rolling back to 2.1.3 then (also manually) updating to 2.1.5 again fixed it.
File: FCO ItemSaver06/18/21
Today's update seems to have broken...
Posted By: M-ree
Today's update seems to have broken the integration between FCOIS and Dressing Room. Previously, items in gear sets were automatically excluded from decon/vend lists if I had filtering set to green-green-red-green, now they all of the sudden show up in both lists. Not sure if they were filtering out on Dynamic or Gear sets, suspec...
File: Display Leads - with Location Info06/15/21
Blackwood Tapestry scraps have 1 co...
Posted By: M-ree
Blackwood Tapestry scraps have 1 codex entry each, not 3. my version shows me 1 for all of them.... very strange Switched to 0 after getting all of them. Odd. Anyway, I just thought of a suggestion... Can you make the add-on switch to specific zone view/specific multipart antiquity view by right or double-click (or something...
File: Advanced Filters - Updated06/14/21
For some reason, companion item typ...
Posted By: M-ree
For some reason, companion item type filters (weapon/armor/jewelry) do not work for banked inventory. (Edit to clarify: "don't work" as in, they are greyed out/disabled, not "don't filter when used".)
File: Map Pins06/14/21
Yet another random encounter (close...
Posted By: M-ree
Yet another random encounter (close to but distinct from already tagged) is at 0.2221133928, 0.4501367776
File: Advanced Filters - Updated06/13/21
Yeah some debug messages I forgot t...
Posted By: M-ree
Yeah some debug messages I forgot to remove again. Go back to the last version for the moment. Fix is coming this evening. After the most recent update: https://i.imgur.com/sSk9lpy.png Thankfully, those debug lines were nonindented, so it was easier to just kill them ;)
File: Master Merchant 3.006/12/21
Got MM pop an error when opening an...
Posted By: M-ree
Got MM pop an error when opening an undaunted merits reward container: user:/AddOns/MasterMerchant/MasterMerchant_UI.lua:1619: attempt to index a nil value stack traceback: user:/AddOns/MasterMerchant/MasterMerchant_UI.lua:1619: in function 'MasterMerchant:addStatsItemTooltip' |caaaaaa self = {isCtrlPressed = F, isShift...
File: Map Pins06/12/21
A few more Blackwood POIs: Deadl...
Posted By: M-ree
A few more Blackwood POIs: Deadlands portal: 0.5164597552, 0.2608383905 Random encounters: 0.6145138396, 0.2405556435 0.5789794598, 0.6034047866 Lost in the Wilds achievement start point: 0.5369071944, 0.3788696141
File: Map Pins06/12/21
Map Pins crashes upon entering the...
Posted By: M-ree
Map Pins crashes upon entering the X-Tsei delve with: user:/AddOns/MapPins/MapPins.lua:4165: attempt to index a number value stack traceback: user:/AddOns/MapPins/MapPins.lua:4165: in function 'MapPinAddCallback' |caaaaaa i = 64, MapContentType = 2, subzone = "u30_xanmeeroverlook", mapData = {1 = 0.841}, _ = 1, pinData...
File: Display Leads - with Location Info06/09/21
Blackwood Tapestry scraps have 1 co...
Posted By: M-ree
Blackwood Tapestry scraps have 1 codex entry each, not 3.
File: Destinations06/09/21
NOTE: No there will be no automatio...
Posted By: M-ree
NOTE: No there will be no automation of things that ZOS does not provide timers for because there is no way to track when you last acomplished something and when it will start again. This includes Deadlands portals, Dolemns, Harrowstorms, Gysers, any boss (from anywhere), Pledges, and Dragons. Actually, there are such timers (or r...
File: HarvestMap-Data06/07/21
Re: This is still broken?
Posted By: M-ree
No way for us to amalgamate our Blackwood data? The server does respond, but the data is in some binary format, 8 bytes per entry, that the main add-on does not recognize. I have tried to analyze it, but it's worse than Zodiac cypher. E.g., there's a definite match between: "1924.8,2031.1,196.1,1604080532,60108041,0.4769932,0.6...
File: HarvestMap-Data06/06/21
The server is currently offline bec...
Posted By: M-ree
The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data. Hm. I wonder why merging fails. Either bat or ps scripts just rename existing data to -backup, then appear to successfully upload and merge, but there is no new/downloaded file created....