Results: 6075Comments by: Baertram
File: Set Tracker12/10/16
Many thanks ;) Send me the updat...
Posted By: Baertram
Many thanks ;) Send me the updated setting texts and I'll translate them to German for your next release, so you do not need to update twice. Request: Please move the "Show set notes" context menu entry to the context menu if the context menu is used. Thanks Sorry but I like it where it is. ... Edit: Changed my mind becau...
File: Action Duration Reminder12/10/16
You are not able to track if the tr...
Posted By: Baertram
You are not able to track if the trap "sprung" or not. The timer just shows if the buff was "raised" by your action and thats all. If an enemy will jump into the trap and the buff was "used" is not part of the timers and not part of this addon afaik. The API is not giving you this information in detail. The Fighters Guild skill...
File: Action Duration Reminder12/09/16
Hey, kind of a bug, or maybe a n...
Posted By: Baertram
Hey, kind of a bug, or maybe a new feature :-) If you use the sorcerer's overload bar: Put surge on the overload bar (ultimate at bar 1). Activate it. Change to normal bar 1 again (stop overload). The surge icon with the time will be shown above the slot. Switch to bar 2 and activate a skill with cooldown at the same slot w...
File: Action Duration Reminder12/09/16
Hey cloudor, I love this addon m...
Posted By: Baertram
Hey cloudor, I love this addon more and more! Many thanks for the great job. Any chance you could add the 6/3,5s timer of Daedric curse/Velocious curse? It is a sorcerer's buff on the enemy which does damage after this amount of seconds. Or should this somehow work already? The same for the mage's guild skills "Entrpoy a...
File: FCO Lockpicker12/08/16
Re: Re: Re: Re: Re: GamePad Support
Posted By: Baertram
It seems I cannot fix this without a gamepad as I'm not sure how to test and rebuild the error AND get the needed control names and function names ingame during the tests. Sorry, but I'm not going to buy a gamepad for this "fix" :D Maybe someone else with LUA skills and ESO addon knowledge, who has a gamepad, can help. I'll chec...
File: FCO Lockpicker12/07/16
Re: Re: Re: Re: GamePad Support
Posted By: Baertram
Ah this is the problem then, thanks. I don't own a gamepad so this might get difficult to test...I'll see if I can find anything in the code that is restricted to the mouse events. Can't promise anything so far sorry :o I'm sorry I can't reproduce the error so far. Are you sure you have updated the addon to the newest version?...
File: FCO Lockpicker12/06/16
Re: Re: GamePad Support
Posted By: Baertram
I'm sorry I can't reproduce the error so far. Are you sure you have updated the addon to the newest version? If I enable gamepad mode and lockpick a door or a chest the green check is shown for me. Please give me your addon version numbet shown in the settings menu! And tell me where in which city I can test a door where the gr...
File: DoItAll with FCO ItemSaver support12/05/16
Re: issue with mail feature
Posted By: Baertram
Just tested it alone without other addons and it is working fine for me. 6 items were added, mail was sent, 6 items were added, mail was sent, and so on until no items are left over. Please check if any other addon is interfering or if the error is gone for you. Lately its only sending one mail with 6 items then stopping and t...
File: FCO Lockpicker12/05/16
Re: GamePad Support
Posted By: Baertram
Hey just checked the gamepad mode. I have no gamepad and cannot move the lockpick but for me the green "check" is shown properly if the lockpick is pressing an item down. Did you update the addon to the newest version? It is working in gamepad mode for me. Excellent mod. However it does not work fully under Gamepad mode....
File: Set Tracker12/05/16
Request: Please move the "Show set...
Posted By: Baertram
Request: Please move the "Show set notes" context menu entry to the context menu if the context menu is used. Thanks
File: Set Tracker12/05/16
You're welcome :p Ok I sat down...
Posted By: Baertram
You're welcome :p Ok I sat down and thought harder about your post, looked closely at what my code was currently doing and the penny dropped. I've now got the SetTracker context menu into the crafting decon and improvement lists. Thanks for your help. Sorry but none of this makes any sense. The first block of code is exa...
File: Set Tracker12/04/16
Feature requests or changes
Posted By: Baertram
Hey there, got two more ideas: If an item got no notes I'd love to see the "Show notes" context menu entry hidden. Only show it if a note exists. And if no note exists just show the "Edit note" context menu entry. And I got two more ideas about integration with other addons which I'll send you via PM, + updated translations...
File: FCO Lockpicker12/04/16
Re: GamePad Support
Posted By: Baertram
I don't have the time to rebuild all my addons for gamepad support but as this one could be easy to fix (and I say "COULD" :D ) I'll have a look if I can add gamepad support for it. Excellent mod. However it does not work fully under Gamepad mode. More specifically, when the Gamepad mode is enabled, the mod's lockpicking counte...
File: FCO Ultimate Sound12/04/16
Re: Not Working Properly
Posted By: Baertram
Please give me more details WHAT is not working as you expected it to do? For me the addon is working properly and my guild mates told me it's fine for them too. Thanks for a more detailed error description, so i'm able to test and rebuild what is not working for you. Just wanted to see if anyone else is having an issue with t...
File: Action Duration Reminder12/04/16
@your 4th todo: It's not only ligh...
Posted By: Baertram
@your 4th todo: It's not only light attacks but heavy attacks as well. So better track both in the counter to be sure it works properly Yep, Baertram explained it nicely:) Ok. I found some time to test the addons. Here are the changes/additions that i propose: 1. Debuff tracking doesn't take into account multiple debuff...
File: Set Tracker12/04/16
Deconstruction depends on inventory...
Posted By: Baertram
Deconstruction depends on inventory & bank items as well, so hooking zo_inventorycontextmenu should be enough. I'll check my code at FCOItemSaver as the context menu is working at decon too. Your code should work properly if you change the line 1480 (inside your function AddContextMenuOptionSoon): local function AddContextMenu...
File: Exterminatus Group Leader12/02/16
Chat command /glfake sets the leade...
Posted By: Baertram
Chat command /glfake sets the leader to yourself as it seems. can you make a option to disable chat messages please? your update commited! sorry about big delay, i forgot about it:o the change leader command works fine im still not sure what /glfake did:confused:
File: Action Duration Reminder12/02/16
The abilitys relentless focus/merci...
Posted By: Baertram
The abilitys relentless focus/merciles resolve are Nightblade abilities where you need to activate the skill, do 4 light or heavy attacks afterwards, then the ability procs and gives you a powerfull 2nd ability (placed at the same action slot -> the icon just turns into another one which will be able for "release" for some seconds (I...
File: Action Duration Reminder11/28/16
Nice addon, I like this! Could you...
Posted By: Baertram
Nice addon, I like this! Could you maybe add a changelog to the addon's page here so one doesn't need to read all comments and is able to see the changes directly in addon updating tools like "Minion"? Many thanks for the idea and addon ! It even works in GamePad mode, awesome! Maybe later add some options like moving the numb...
File: FCO ItemSaver11/28/16
Re: A Big Thanks
Posted By: Baertram
No problem, thanks for the kind words and the donation will ;) I just want to say a big THANK YOU :banana::cool: for the quick response and hard work on this Addon. You respond very quickly to any concerns and fix them asap. Again THANK YOU for your hard work. If I remember correctly you are on the PC EU, I am on PC NA so I c...
File: Set Tracker11/27/16
Found a kind of bug: If I hover...
Posted By: Baertram
Found a kind of bug: If I hover the mouse over a set item that someone posted to the chat, the tooltip will only show a white box next to the set part's type (shield e.g.) instead of a tracker icon (or whatever should be shown there in the tooltip then): http://i65.tinypic.com/24n1e9s.png I do not own this set part and never...
File: FCO ItemSaver11/27/16
Greta news. I'll release this BETA...
Posted By: Baertram
Greta news. I'll release this BETA as new version then soon. Many thanks for your support guys! Thia error should have been fixed in a newer beta upload already. Could you please redownload the file and install it again just to be sure you are using the newest obe. Thanks. If the alert still happens then please tell me wher...
File: FCO ItemSaver11/26/16
Thia error should have been fixed i...
Posted By: Baertram
Thia error should have been fixed in a newer beta upload already. Could you please redownload the file and install it again just to be sure you are using the newest obe. Thanks. If the alert still happens then please tell me where (inventory, bank withdraw, deconstruction,...) this message appears on a right click. Thanks f...
File: Set Tracker11/23/16
Re: How do you set up an alternate login account?
Posted By: Baertram
THis is not possible as the data is stored locally on your PC and not on the server! It's saved in the folder C:\users\\documents\Elder Scrolls Online\SavedVariables\SetTracker*.lua (* = any characters here, don't have the exact name). If you put this file, after you logged in with your accounts on one p...
File: FCO ItemSaver11/21/16
So, here's an idea... how about add...
Posted By: Baertram
So, here's an idea... how about adding (an optional) automatic default marker for items that are stolen? For purposes of fencing the "sell" icon works well, but if the item had a FCOIS stolen marker on them and no "sell" marker, that would mean that it's clear to launder... just a thought. I'm a bit confused about the sense of t...