Welcome to The Elder Scrolls Online: Tamriel Unlimited v2.1.4, our first DLC game pack: Imperial City! We have some really exciting content in store for you.

The Imperial City comes in two parts—the DLC game pack, and the base-game patch. The base-game patch will be available to everyone who owns The Elder Scrolls Online: Tamriel Unlimited, and the DLC game pack will automatically download with it, allowing you instant access to the new content when you purchase it, or activate an ESO Plus membership.

Anyone who owns ESOTU and has an active ESO Plus membership will also automatically have access to the Imperial City DLC game pack. If your ESO Plus membership ends or lapses, you will no longer have access to the Imperial City DLC game pack content and areas, but you will still have any items you earned while you had access. If you do not have an active ESO Plus membership you can purchase the DLC game pack for 2,500 crowns via the in-game Crown Store.

Take a nostalgia trip as you wander through the Imperial City Districts and Sewers, though be on your guard – other players will be lurking around every corner trying to slay you for your Tel Var Stones. You can also gather a group and try to conquer the White-Gold Tower and Imperial City Prison; both are 4-player instanced dungeons. We’ve also added almost two dozen new item sets, a number of fun, new collectibles, and have introduced two new motifs: Xivkyn and Glass!

In addition to Imperial City, we have made many improvements to Cyrodiil, its campaigns, and rewards which you can read more about below.

Due to the Veteran Rank increase with this update, every dungeon will now scale to the maximum Veteran Rank - VR16 - and we have also added three new Undaunted Pledges for you to complete.

Along with all the new content and systems, we have made many improvements and fixes to existing content including combat, gameplay, crafting, dungeons, quests, game performance, and more. Due to the number of fixes in this update, all skill points will be refunded upon login.

We hope you enjoy our latest update, which will be approximately 10GB in size, and look forward to seeing you on the battlefield!

DLC Game Pack
Base-Game Patch

  • Updated a number of UI icons throughout the game including:
  • Skills
  • Mounts
  • Guilds
  • Crafting
  • Cadwell's Journal
  • Achievements
  • Alliance War
  • Abandoning a quest while within a quest instance will no longer break the quest tracker.
  • Leaderboards will now show the rank and score for all Trial entries.
  • The quest text above the compass is no longer cut off at the bottom.
  • You will now receive a notification after reporting another player character for botting that the notification was successfully submitted.
  • Fixed an issue where you couldn’t use your mouse in the edit box for Guild Message of the Day.
  • Updated the “+” and “-“ icons on the Level Up and Character UI.
  • Fixed a number of NPCs whose health bars would not show if you opted to display health bars on NPCs.
  • Item qualities listed in the Guild Trader interface will now be consistent with other quality labeling. The item qualities are Normal, Fine, Superior, Epic and Legendary.
  • Your avatar will now remain on-screen if you enter the Collections or Crown Store menu while using a crafting station.
  • Fixed an issue that would prevent the game from recognizing input until a UI screen was entered.
  • Updated the behavior of in-world indicators that skirt the edge of the screen to behave more predictably when the source of the indicator is behind or to the side of you.
  • Updated in-world indicators (quest indicators, followers, etc.) to be more prominent when reaching the edge of the screen.
  • Fixed an issue where keybindings would be greyed out when switching from the Champion System UI to the Crown Store.
  • Fixed an issue where clicking the “Tell” option from the channel selection in chat would cause you to be unable to enter the chat window.
  • The Guild Message of the Day is now account wide; you will no longer need to mark a new MotD as read for each character.
  • Fixed an issue where setting the name of a default rank to another language would cause your game to freeze.
  • You will now be able to enable or disable all guild notifications through the options menu.
  • Fixed and issue where tooltips for stolen items would not indicate the item was stolen while you were within the crafting UI.
  • Fixed an issue where all UI saved variables were being deleted when loading a character.
  • You will no longer receive a UI error message when reloading the UI during a consumable's cooldown period.
  • Your e-mail address will now autofill when you first open the Customer Service menu.
  • Fixed an issue where the Glass Style Motif Fragment could unintentionally be quickslotted.
  • Fixed an issue where the third-person camera would attempt to enter first-person view too aggressively in confined spaces.
  • Fixed an issue where you could get stuck in an infinite load screen while deleting a character.
  • Fixed an issue where the Right Stick icon from the console client would display on the Death Recap screen.
  • Keybinds will no longer flicker while operating siege weapons.
  • Fixed an issue where expiration timers on guild store purchase mails would not count down from 30 days.
  • Fixed an issue where you could not disband a group if you were logged off for an extended period of time.
  • The “Get Me Unstuck” text now has proper wording and capitalization.
  • You will no longer see timeout errors when selecting the back button after beginning account creation.
  • Fixed an issue where some settings from one character could be applied to an alternate character.
  • Your health bar visual for shields will no longer become stuck after having multiple shield effects active at once.
  • Your Magicka, Health, and Stamina bars will now remain visible while under an active effect, such as food buffs.
  • Very large Saved Variable files from add-ons will no longer crash when writing to a file.
  • Improved the behavior of the camera when opening UI menus so that it's less likely for it to collide with objects in the world.
  • Fixed an issue where the camera would rapidly switch between first- and third-person views in some specific areas or angles.
  • Fixed an issue where the camera could become erratic and jarring when you get knocked down close to walls.
  • The camera will no longer shake when you are framed by the UI, and moved by an external force. For example, while viewing your inventory, the camera will no longer shake back and forth if someone were to hit you with Fiery Grip.
  • Improved the game camera to reduce clipping through the world in certain situations.
  • Improved how props are viewed in your hands while in first-person view.
  • Modifying the camera settings will now show in real time.
  • The camera in Character Creation and Select will not pop as much when swapping between characters of a different race.
  • The Ultimate icon will now become colorized appropriately when the Ultimate is available for use.
  • Fixed an issue where using the secondary keybind to attack would cause you to play attack animations while in a UI menu.
  • Updated the visual for your preferred target to a white outline around the target from the previous boxed reticle.
  • Dungeon or cave maps will no longer display a Point of Interest that is not applicable to that dungeon.
  • Fixed an issue where the name of the currently-viewed zone would not appear at the top of the map.
  • Fixed an issue where setting a map waypoint would not show up if you weren’t in the zone where you set the waypoint.
  • Fixed an issue that was causing items placed in certain trade slots to be lost.
  • Fixed an issue that was resulting in items not being received after a trade.
  • Fixed an issue that would prevent you from submitting a trade after another player changed their item submission.
  • Updated various help menus to improve clarity.
  • Fixed a number of minor text issues in help and tutorial windows.
  • Readjusted the placement of the images within the Justice Overview and Bounty help menus.
  • Keybindings and text will no longer be cut off in Tutorial dialogs.
  • Tutorial pop-up boxes will now scroll to accommodate more text.
  • Fixed an issue where the Dungeon Scaling and Outlaw Refuge tutorial would not display when entering the area for the first time.

Source and full patch notes.

Apr 15, 2015 - 12:49 PM - by Cairenn

The Elder Scrolls Online: Tamriel Unlimited v2.0.5 is an incremental patch that fixes issues surrounding gameplay, a few quests, and the boss encounter in Veteran Fungal Grotto, among other items.


  • Fixed an issue where hyperlinks on the login screen would bring up a blank window instead of taking you to the hyperlinked page.
Source and full patch notes.

Apr 06, 2015 - 2:29 PM - by Cairenn

The Elder Scrolls Online: Tamriel Unlimited v2.0.4 is an incremental patch that fixes a number of issues with gameplay, dungeons, quests, and more. We have also added a collection of new siege weapons to Cyrodiil, and implemented improvements for the Mac client and mounts.


Alliance War
  • Completing Dark Anchors in Cyrodiil will now have a chance to drop three types of Siege Weapons with Cold Harbour-themed ammunition. These Siege Weapons will hit slightly harder than their standard alliance counterparts. The new Cold Harbour-themed Siege Weapons are:
  • Cold Fire Trebuchet (Covenant, Dominion, and Pact versions)
  • Cold Stone Trebuchet (Covenant, Dominion, and Pact versions)
  • Cold Fire Ballista (Covenant, Dominion, and Pact versions)

  • Hyperlinks are now clickable for in-game legal documents (End User License Agreement, Code of Conduct, Privacy Policy, and Terms of Service.)
Source and full patch notes

Mar 03, 2015 - 2:54 PM - by Cairenn
Big Changes / Updates / New Features
  • Justice System
  • Champion System
  • Game Rebalance
  • Other Major Gameplay Changes
  • Animation Updates
  • Provisioning Revamp
  • Collections System
  • Trial Leaderboard Changes
  • Updated Tutorial
  • The option to “Use” an item is no longer visible in cases where the item cannot be used (such as the bank, guild bank, and selling items).
  • Fixed an issue where grouped achievements were not updating properly whenever you harvested a node or unlocked an achievement (for example, when "Harvest 50 Nodes" is complete, the "Harvest 100 Nodes" will now display as 50/100).
  • Fixed an issue where the preview points for stats were not displaying while attribute points were being adjusted.
  • Fixed an issue where the tooltip to feed your horse wouldn’t show up when you moused over the food.
  • Fixed an issue where applying enchantments to an item in your inventory didn't change its name.
  • Fixed an issue where item names were not displaying properly in the “Destroy Item” window.
  • Added text when you are using the Pledge of Mara to show that you are initiating the pledge, not receiving the pledge.
  • You will now receive an error message when attempting to use the Rings of Mara, but are not targeting another player character.
  • The weapon swap button will now appear as disabled on the HUD if you are in a state that does not allow weapon swapping.
  • You will no longer be framed while in the Settings > Camera window.
  • The camera will change to the normal game camera so that you can view your changes in real time.
  • You can swap between the third- and first-person views while in this mode by using the First/Third Person keybind (defaulted to the V key).
  • An error message will now display when you try to use a quick slot item from the main inventory.
  • Your contacts list and guild roster will now properly display the grayed out veteran icon for offline contacts.
  • Additional rows have been added to the Achievements Summary pane for better viewing.
  • Gold will now always be listed to the right of your Alliance Points while at a vendor.
  • Fixed an issue where overhead indicators for other player characters would not show up at certain distances.
  • Fixed an issue where some costume tooltip text was poorly formatted in French and German.
  • You can no longer open interactable objects (such as crates or dressers) if you are moving
  • while attempting to open them.
  • Fixed an issue where health regeneration wasn't actively updating on the character panel.
  • Fixed an issue where dyeing one piece of armor would cause all equipped armor to gain the "Bound" text in the toolbar, even if the armor is not actually bound.
  • You will no longer login after pressing the Enter button while attempting to delete a character.
  • Newly acquired items in the Deposit section of the bank will now have a "New" icon listed next to the item.
  • Fixed an issue where the keys for interact (E), ultimate (R), and quest cycling (T) would not function properly after UI is toggled back on after death.
  • Extra-long sentences in the Dragonstar Arena journal will no longer be cut-off.
  • A message will now inform you that you cannot use items while dead.
  • Fixed an issue where Point of Interest icons would reappear on the compass after an Objective has been completed.
  • Fixed an issue where the compass and in-game markers for quest-relevant items would occasionally stop displaying during some steps of a quest.
  • Entries within the Leaderboard will no longer be cut off by the edge of the column, and will instead be truncated with ellipses with full text shown on mouseover.
  • Fixed an issue where you could not disable add-ons that had a space in the add-on folder name.
  • Fixed an issue where the cooldown values on item tooltips were not displaying in white.
  • Quest pins on the compass now have two new settings:
  • Compass Quest Givers: You can choose whether or not to show quest givers on the compass. The default value is to show Quest Givers.
  • Compass Active Quests: You can now choose how you want the quests you have to display on the Compass. You can choose between showing none of your quests, all of your quests, or only the quest you have focused in the quest tracker. The default value is to show all quests.
  • Fixed an issue where the guild trader was listing a ridiculously long bid time if you tried to make a bid immediately after the bidding window closed.
  • Potions sent through the mail will now display the proper tooltips when the recipient hovers over them.
  • The dye highlight will no longer show up when the selected dye is no longer visible within the dye pane.
  • Fixed a minor issue where Axes and Maces were lowercase in tooltips.
  • Fixed an issue where clicking "The Elder Scrolls Online" link on the login screen was giving the full URL link instead of opening it in a browser window.
  • When clicking on "Account Management" from the login screen, there will now be a confirmation to open in a web browser.
  • Fixed an issue the player-to-player menu would not open when hovering over another player character and pressing F.
  • Added support for the characters ń and Ń.
  • Fixed a grammatical issue with gendered words in recipe tooltips.
  • Group member icons will now disappear when those player characters begin a teleport.
  • Fixed an issue if you opened your inventory while a container is open, you would be unable to reopen that container.
  • Fixed an issue where the "Travel to Player" or "Invite to Group" option did not appear while right clicking a player character of the same alliance's name in the guild roster.
  • Changed the prompt "Search (Empty)" or "Steal (Empty)" to just "Empty" when looking at empty interactable objects.
  • Fixed an issue where the Eidetic Memory collection counter is sometimes off-screen.
  • Updated and improved various pop-up tutorials and help menu entries.
  • You can now scroll through multi-line edit boxes (such as the Message of the Day) with the mouse wheel.
  • You can now select and copy text from the game error window.
  • Fixed an issue where you could add new lines to edit boxes that were marked as no edit.
  • Fixed an issue where you would get an UI error when abandoning quests that started with an item.
  • Added new background images to pre-game screens, such as the login screen.
  • Fixed an issue where you could crash if you received a group notification message while moving from one zone to another.
  • Slightly adjusted the alignment of loot screen stealth eye.
  • The stealth eye icon now appears when looting while crouched.
  • Updated the art for the login and loading screens.
  • Fixed an issue where the overhead health bars and alliance indicators were not displaying.
  • Fixed an issue where vendor UIs would not default to the 'All' tab when they were first opened.
  • Fixed an issue where you could be 'rubberbanded' when moving with a UI window open, then closing it.
  • Fix an issue where you would receive an error when switching from the mail menu to your inventory while mousing over items.
  • Fixed an issue where you would get an “Invalid Eyebrow” error when attempting to create a new character.
Alliance War
  • You can now double click a campaign in the Campaign List to enter or queue into it.
  • The Local Campaign option under leaderboards will now only display while you are in a Guest Campaign.
  • The Emperor leaderboard now displays alliance icons in a column next to player character names.
  • Your gold will now be visible while visiting a vendor that only sells items for Alliance Points.
  • Dye achievement popups that are linked through chat are now properly aligned.
  • The friends icon will remain visible in the chat panel if you have at least one friend online.
  • Fixed an issue where the overflow arrow from the chat window would still appear if the chat window was hidden.
  • Fixed an issue if you un-hid the chat window, excess tabs would appear.
  • Fixed an issue where the glyph slot was highlighted even when you had no glyphs available.
  • Fixed an issue where the Alchemy UI would occasionally become unresponsive after you reset your skills.
  • Implemented several updates to the camera:
  • Third-person camera settings have been expanded to include Horizontal Position, Horizontal Offset, Vertical Offset, and Field of View settings.
  • First person camera head bob is now available. The extent of the head bob can be tweaked within the Settings>Camera menu. Under the First Person section, you will see a slider for Head Bob.
  • Implemented dynamic field of view:
  • While sprinting, you will see field of view changes while in first-person mode. In third-person mode, the field of view will only change if you are close to your character.
  • While blocking in first-person mode, your field of view will zoom in.
  • This feature can be toggled under the Settings > Camera menu. Under the Global section, you will see a toggle for Field of View Changes.
  • While moving your ground target around for ground-based abilities, the target will now stop at the maximum range for that ability.
  • Previously, the ground target would continue to move beyond the valid range for these abilities, and subsequently could not be cast.
  • If you wish to use the previous behavior, you may do so by going into the Settings > Gameplay Menu. Under the Combat section, you will find a setting labelled “Ground Targeting Range Lock”.
  • Improved ground targeting so ground-based abilities will attempt to cast at the nearest valid location if you are targeting an invalid location, and also improved the overall feedback when successfully casting a ground-based ability.
  • You can now set keybinds for Weapon Set 1 and Weapon Set 2.
  • These can be found in the keybind window under the Combat menu. By default, these are unbound.
Grouping Tools
  • Fixed an issue if you selected a role at the same time a group search started, the icon to toggle roles could not be used.
Guilds & Guild Store
  • Guilds with less than ten members can no longer deposit gold into the guild bank, but can still withdraw gold (assuming they have the appropriate rank to do so).
  • Guild Member Notes will no longer appear (either as an icon or text) for those that don’t have the “Read Member Note” privilege.
  • Sorting preferences by price in the Guild Store will now be stored when you leave and revisit the store.
  • There will now be an indication if you don’t have enough gold to purchase Guild Items from within the Guild Store.
  • The prompt to list items for sale in the Guild Store is now disabled if you do not have any gold.
  • The instructions in the Sell tab within the Guild Traders is no longer obscured by ellipses.
  • You will now be denied from entering the guild chat channel if you do not have proper permissions.
  • You will now receive the message "You cannot mail that recipient" when attempting to send mail to someone who is ignoring you.
  • You will now get an error message if you receive an attachment that would put you over the maximum gold limit, rather than accepting the attachment and losing the gold.
  • Fixed an issue if you attached an item to a mail or tried to send gold, then switched to C.O.D, the postage would not clear.
  • Fixed an issue that prevented you from sending multiple mail with attachments in a row.
  • The "Link in Chat" function now works for items attached to a piece of mail.
  • You will no longer receive error messages when attempting to send mail after switching between C.O.D. and Send Money.
  • Mail is now disabled while your character is dead.
  • Custom waypoints will no longer disappear when you enter a dungeon.
  • Fixed an issue if a group member would place a new Map Ping and Group Rally Point, you would hear both sets of audio overlapping.
  • Fixed an issue if a group member would place a new Map Ping or Group Rally Point, you would hear the audio no matter what zone you’re in.
  • The “Mousewheel Zoom” UI no longer appears on maps for PvE dungeons where it's impossible to zoom.
  • Fixed an issue where pins for group members would continue to display on the map when they were offline.
Source and full patch notes
Get ready for our console launch on June 9th, and start exploring Tamriel with no game subscription fees on PC/Mac March 17th.

For the first time in history, you’ll be able to explore the legendary world of Tamriel with your friends on console. We’re excited to announce that The Elder Scrolls® Online will be coming to PlayStation 4 and Xbox One worldwide on June 9, 2015 as The Elder Scrolls® Online: Tamriel Unlimited™! In the latest and biggest Elder Scrolls game ever made, you can choose to adventure alone, quest with friends, or join an army of hundreds in epic player vs. player battles as you explore and discover the secrets of a persistent Tamriel. And with Tamriel Unlimited, coming to console on June 9th and PC/Mac on March 17th, 2015, you will no longer be required to pay a monthly game subscription to play ESO.

The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems. If you’ve ever played ESO, you’ll be invited to return to the game and experience everything new in the world without game subscription fees. If you’re new to ESO, you’ll make a one-time purchase of the game and then continue playing without restrictions for as long as you like.

In Tamriel Unlimited, you’ll be able to purchase optional downloadable content, and the new in-game Crown Store will offer convenience and customization items. If you choose, you can pay a single monthly charge for our premium membership, ESO Plus™, to receive monthly in-game benefits and a monthly allotment of crowns to spend in the store. Our team remains committed to providing a great experience to all players, and you can expect continued, regular updates free of charge in addition to our new store offerings. You can read the full press release for more details.

In celebration of these two big announcements, we’ve released the final entry in our four-part series of cinematic trailers, The Confrontation. Enjoy!

If you have questions about The Elder Scrolls Online: Tamriel Unlimited or our new ESO Plus membership, please check out this FAQ.

Jan 13, 2015 - 2:05 PM - by Cairenn

The Elder Scrolls Online v1.5.8 is an incremental patch that addresses a variety of outstanding issues surrounding gameplay, dungeons, and quests. In an effort to improve performance in Cyrodiil, we have also escorted all deer and torchbugs to greener pastures. Please note the version number on the client will still say 1.5.7 after maintenance; this is a known issue, and will be fixed with our next maintenance. This patch will be approximately 200MB.

  • You will now receive a confirmation box when sending mail that includes an attached item or gold.

Source and full patch notes

Dec 22, 2014 - 9:17 PM - by Cairenn
From Dolby and I and all of our volunteers, we hope you have a happy and safe holiday season and that your new year is filled with peace and joy.

*Please note that due to the holidays, approval of addons or responses to messages may be slower than usual as everyone will be spending time celebrating the season with family and friends.

Dec 08, 2014 - 4:06 PM - by Cairenn

The Elder Scrolls Online v1.5.7 is an incremental patch that addresses issues with Trials leaderboards, the Grouping Tools performance, the ability Lethal Arrow stacking with itself, and more. This patch will be approximately 90MB.


Grouping Tools
  • Fixed an issue that was reducing the effectiveness of the Grouping Tool. This will address instances where there were a large number of player characters in the Tool that had not yet been matched into a group.
Source and full patch notes.
Sep 20, 2015 - 5:20 AM - jlahtela
All ZeroUI addon settings can now enabled / disabled via addon settings section.
All future features will be also available there.
Just uploaded version 1.3.0 with updated API version and two new features:

- New "Owned" item/container warning icon: this option can be enabled from settings (near bottom) and will display a "red hand" icon near the reticle whenever you interact with an owned item or container. This warns that you will be stealing the item if you activate. This is useful if (like me) you disable all built-in reticle text that tells you when you would be stealing.

- New "Imperial" theme: this theme is based around diamond-shaped reticles and provides high-visibility for the Imperial City or other PvP encounters. It's my new favorite! (Load from the themes tab in settings.)


Sep 02, 2015 - 8:40 AM - jlahtela
ZeroUI is now set to depend on LibAddonMenu-2.0 and it will be automatically loaded when ZeroUI is loaded.

So previous "bug" is now fixed.
Aug 31, 2015 - 11:17 PM - Halja
There are four new emotes:
  • pie
  • soupbowl
  • smallbread
  • meal

English, German, and French clients have the same number of emotes again.
Aug 23, 2015 - 5:56 AM - jlahtela
I noticed minor bug on ZeroUI.
If you do not have any other addon in use what would use same "options libraries" it will cause load error, because libraries are only optional on ZeroUI.

Fix should be easy and I try to release fix in coming days.

So workaround for this bug is that you can example also load skyshard addon and then also ZeroUI works.
Aug 22, 2015 - 9:09 AM - jlahtela
Welcome to ZeroUi new author portal!

ZeroUI is ment to just do small change / improvements for ESO UI.
Mostly idea is to use ESO original graphics and just bring more info or alter behavior of UI.
Also part of the idea is not force everyone use all features what are in ZeroUI and everything can be disabled or enabled from settings. So if you see some feature what you would like to have you can just use that and disable others.
However at the moment everything is on, but when I get options to work I release version 1.0.0 and after that every feature would be available to disable from options.

If you are using ZeroUI or would just have idea what could be improved on ESO UI, submit feature request and I might some day implement that feature!
Also if you find bug let me know about it so I can fix it!.

I do not promise any fast development and I make improvements / features time to time.
Releases probably will be small and hopefully often.

Let's see how it goes and all feedback and contribution is welcome!
Aug 20, 2015 - 3:01 PM - Asto
I'm back and so is this addon. Please excuse my longer absence.
  • Finished the LAM 2.0 Upgrade to support the current version of ESO (The result: An all new and shiny settings page)
Aug 03, 2015 - 2:53 AM - Randactyl
Hello everyone!

I have no idea who will even read this besides myself, but I wanted to put together my goals for addon updates by August 31st.

Advanced Filters
  • Quickslot list support
  • Subfilters at guild store
  • Update level filters
  • Other small fixes

Inventory Grid View
  • Extend grid view to store, buyback, and quickslot lists
  • Hunt for reported tooltip offset bug
  • Other small fixes

Item Saver
  • Near complete rewrite
  • Create an "infinite" number of different sets to save items to
  • API to register custom icons to use for sets
  • More filter options

Mute Player
  • Add UI to manage who you've muted

Research Assistant
  • TBD

Even if not explicitly listed, all of my addons will at least get compatibility updates.

Hope to see everyone back in Tamriel soon.
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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.