(0)
Mar 03, 2015 - 2:54 PM - by Cairenn
Big Changes / Updates / New Features
  • Justice System
  • Champion System
  • Game Rebalance
  • Other Major Gameplay Changes
  • Animation Updates
  • Provisioning Revamp
  • Collections System
  • Trial Leaderboard Changes
  • Updated Tutorial
UI
General
  • The option to “Use” an item is no longer visible in cases where the item cannot be used (such as the bank, guild bank, and selling items).
  • Fixed an issue where grouped achievements were not updating properly whenever you harvested a node or unlocked an achievement (for example, when "Harvest 50 Nodes" is complete, the "Harvest 100 Nodes" will now display as 50/100).
  • Fixed an issue where the preview points for stats were not displaying while attribute points were being adjusted.
  • Fixed an issue where the tooltip to feed your horse wouldn’t show up when you moused over the food.
  • Fixed an issue where applying enchantments to an item in your inventory didn't change its name.
  • Fixed an issue where item names were not displaying properly in the “Destroy Item” window.
  • Added text when you are using the Pledge of Mara to show that you are initiating the pledge, not receiving the pledge.
  • You will now receive an error message when attempting to use the Rings of Mara, but are not targeting another player character.
  • The weapon swap button will now appear as disabled on the HUD if you are in a state that does not allow weapon swapping.
  • You will no longer be framed while in the Settings > Camera window.
  • The camera will change to the normal game camera so that you can view your changes in real time.
  • You can swap between the third- and first-person views while in this mode by using the First/Third Person keybind (defaulted to the V key).
  • An error message will now display when you try to use a quick slot item from the main inventory.
  • Your contacts list and guild roster will now properly display the grayed out veteran icon for offline contacts.
  • Additional rows have been added to the Achievements Summary pane for better viewing.
  • Gold will now always be listed to the right of your Alliance Points while at a vendor.
  • Fixed an issue where overhead indicators for other player characters would not show up at certain distances.
  • Fixed an issue where some costume tooltip text was poorly formatted in French and German.
  • You can no longer open interactable objects (such as crates or dressers) if you are moving
  • while attempting to open them.
  • Fixed an issue where health regeneration wasn't actively updating on the character panel.
  • Fixed an issue where dyeing one piece of armor would cause all equipped armor to gain the "Bound" text in the toolbar, even if the armor is not actually bound.
  • You will no longer login after pressing the Enter button while attempting to delete a character.
  • Newly acquired items in the Deposit section of the bank will now have a "New" icon listed next to the item.
  • Fixed an issue where the keys for interact (E), ultimate (R), and quest cycling (T) would not function properly after UI is toggled back on after death.
  • Extra-long sentences in the Dragonstar Arena journal will no longer be cut-off.
  • A message will now inform you that you cannot use items while dead.
  • Fixed an issue where Point of Interest icons would reappear on the compass after an Objective has been completed.
  • Fixed an issue where the compass and in-game markers for quest-relevant items would occasionally stop displaying during some steps of a quest.
  • Entries within the Leaderboard will no longer be cut off by the edge of the column, and will instead be truncated with ellipses with full text shown on mouseover.
  • Fixed an issue where you could not disable add-ons that had a space in the add-on folder name.
  • Fixed an issue where the cooldown values on item tooltips were not displaying in white.
  • Quest pins on the compass now have two new settings:
  • Compass Quest Givers: You can choose whether or not to show quest givers on the compass. The default value is to show Quest Givers.
  • Compass Active Quests: You can now choose how you want the quests you have to display on the Compass. You can choose between showing none of your quests, all of your quests, or only the quest you have focused in the quest tracker. The default value is to show all quests.
  • Fixed an issue where the guild trader was listing a ridiculously long bid time if you tried to make a bid immediately after the bidding window closed.
  • Potions sent through the mail will now display the proper tooltips when the recipient hovers over them.
  • The dye highlight will no longer show up when the selected dye is no longer visible within the dye pane.
  • Fixed a minor issue where Axes and Maces were lowercase in tooltips.
  • Fixed an issue where clicking "The Elder Scrolls Online" link on the login screen was giving the full URL link instead of opening it in a browser window.
  • When clicking on "Account Management" from the login screen, there will now be a confirmation to open in a web browser.
  • Fixed an issue the player-to-player menu would not open when hovering over another player character and pressing F.
  • Added support for the characters ń and Ń.
  • Fixed a grammatical issue with gendered words in recipe tooltips.
  • Group member icons will now disappear when those player characters begin a teleport.
  • Fixed an issue if you opened your inventory while a container is open, you would be unable to reopen that container.
  • Fixed an issue where the "Travel to Player" or "Invite to Group" option did not appear while right clicking a player character of the same alliance's name in the guild roster.
  • Changed the prompt "Search (Empty)" or "Steal (Empty)" to just "Empty" when looking at empty interactable objects.
  • Fixed an issue where the Eidetic Memory collection counter is sometimes off-screen.
  • Updated and improved various pop-up tutorials and help menu entries.
  • You can now scroll through multi-line edit boxes (such as the Message of the Day) with the mouse wheel.
  • You can now select and copy text from the game error window.
  • Fixed an issue where you could add new lines to edit boxes that were marked as no edit.
  • Fixed an issue where you would get an UI error when abandoning quests that started with an item.
  • Added new background images to pre-game screens, such as the login screen.
  • Fixed an issue where you could crash if you received a group notification message while moving from one zone to another.
  • Slightly adjusted the alignment of loot screen stealth eye.
  • The stealth eye icon now appears when looting while crouched.
  • Updated the art for the login and loading screens.
  • Fixed an issue where the overhead health bars and alliance indicators were not displaying.
  • Fixed an issue where vendor UIs would not default to the 'All' tab when they were first opened.
  • Fixed an issue where you could be 'rubberbanded' when moving with a UI window open, then closing it.
  • Fix an issue where you would receive an error when switching from the mail menu to your inventory while mousing over items.
  • Fixed an issue where you would get an “Invalid Eyebrow” error when attempting to create a new character.
Alliance War
  • You can now double click a campaign in the Campaign List to enter or queue into it.
  • The Local Campaign option under leaderboards will now only display while you are in a Guest Campaign.
  • The Emperor leaderboard now displays alliance icons in a column next to player character names.
  • Your gold will now be visible while visiting a vendor that only sells items for Alliance Points.
Chat
  • Dye achievement popups that are linked through chat are now properly aligned.
  • The friends icon will remain visible in the chat panel if you have at least one friend online.
  • Fixed an issue where the overflow arrow from the chat window would still appear if the chat window was hidden.
  • Fixed an issue if you un-hid the chat window, excess tabs would appear.
Crafting
  • Fixed an issue where the glyph slot was highlighted even when you had no glyphs available.
  • Fixed an issue where the Alchemy UI would occasionally become unresponsive after you reset your skills.
Gameplay
  • Implemented several updates to the camera:
  • Third-person camera settings have been expanded to include Horizontal Position, Horizontal Offset, Vertical Offset, and Field of View settings.
  • First person camera head bob is now available. The extent of the head bob can be tweaked within the Settings>Camera menu. Under the First Person section, you will see a slider for Head Bob.
  • Implemented dynamic field of view:
  • While sprinting, you will see field of view changes while in first-person mode. In third-person mode, the field of view will only change if you are close to your character.
  • While blocking in first-person mode, your field of view will zoom in.
  • This feature can be toggled under the Settings > Camera menu. Under the Global section, you will see a toggle for Field of View Changes.
  • While moving your ground target around for ground-based abilities, the target will now stop at the maximum range for that ability.
  • Previously, the ground target would continue to move beyond the valid range for these abilities, and subsequently could not be cast.
  • If you wish to use the previous behavior, you may do so by going into the Settings > Gameplay Menu. Under the Combat section, you will find a setting labelled “Ground Targeting Range Lock”.
  • Improved ground targeting so ground-based abilities will attempt to cast at the nearest valid location if you are targeting an invalid location, and also improved the overall feedback when successfully casting a ground-based ability.
  • You can now set keybinds for Weapon Set 1 and Weapon Set 2.
  • These can be found in the keybind window under the Combat menu. By default, these are unbound.
Grouping Tools
  • Fixed an issue if you selected a role at the same time a group search started, the icon to toggle roles could not be used.
Guilds & Guild Store
  • Guilds with less than ten members can no longer deposit gold into the guild bank, but can still withdraw gold (assuming they have the appropriate rank to do so).
  • Guild Member Notes will no longer appear (either as an icon or text) for those that don’t have the “Read Member Note” privilege.
  • Sorting preferences by price in the Guild Store will now be stored when you leave and revisit the store.
  • There will now be an indication if you don’t have enough gold to purchase Guild Items from within the Guild Store.
  • The prompt to list items for sale in the Guild Store is now disabled if you do not have any gold.
  • The instructions in the Sell tab within the Guild Traders is no longer obscured by ellipses.
  • You will now be denied from entering the guild chat channel if you do not have proper permissions.
Mail
  • You will now receive the message "You cannot mail that recipient" when attempting to send mail to someone who is ignoring you.
  • You will now get an error message if you receive an attachment that would put you over the maximum gold limit, rather than accepting the attachment and losing the gold.
  • Fixed an issue if you attached an item to a mail or tried to send gold, then switched to C.O.D, the postage would not clear.
  • Fixed an issue that prevented you from sending multiple mail with attachments in a row.
  • The "Link in Chat" function now works for items attached to a piece of mail.
  • You will no longer receive error messages when attempting to send mail after switching between C.O.D. and Send Money.
  • Mail is now disabled while your character is dead.
Maps
  • Custom waypoints will no longer disappear when you enter a dungeon.
  • Fixed an issue if a group member would place a new Map Ping and Group Rally Point, you would hear both sets of audio overlapping.
  • Fixed an issue if a group member would place a new Map Ping or Group Rally Point, you would hear the audio no matter what zone you’re in.
  • The “Mousewheel Zoom” UI no longer appears on maps for PvE dungeons where it's impossible to zoom.
  • Fixed an issue where pins for group members would continue to display on the map when they were offline.
Source and full patch notes
Get ready for our console launch on June 9th, and start exploring Tamriel with no game subscription fees on PC/Mac March 17th.

For the first time in history, you’ll be able to explore the legendary world of Tamriel with your friends on console. We’re excited to announce that The Elder Scrolls® Online will be coming to PlayStation 4 and Xbox One worldwide on June 9, 2015 as The Elder Scrolls® Online: Tamriel Unlimited™! In the latest and biggest Elder Scrolls game ever made, you can choose to adventure alone, quest with friends, or join an army of hundreds in epic player vs. player battles as you explore and discover the secrets of a persistent Tamriel. And with Tamriel Unlimited, coming to console on June 9th and PC/Mac on March 17th, 2015, you will no longer be required to pay a monthly game subscription to play ESO.

The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems. If you’ve ever played ESO, you’ll be invited to return to the game and experience everything new in the world without game subscription fees. If you’re new to ESO, you’ll make a one-time purchase of the game and then continue playing without restrictions for as long as you like.

In Tamriel Unlimited, you’ll be able to purchase optional downloadable content, and the new in-game Crown Store will offer convenience and customization items. If you choose, you can pay a single monthly charge for our premium membership, ESO Plus™, to receive monthly in-game benefits and a monthly allotment of crowns to spend in the store. Our team remains committed to providing a great experience to all players, and you can expect continued, regular updates free of charge in addition to our new store offerings. You can read the full press release for more details.

In celebration of these two big announcements, we’ve released the final entry in our four-part series of cinematic trailers, The Confrontation. Enjoy!

If you have questions about The Elder Scrolls Online: Tamriel Unlimited or our new ESO Plus membership, please check out this FAQ.

(0)
Jan 13, 2015 - 2:05 PM - by Cairenn
OVERVIEW

The Elder Scrolls Online v1.5.8 is an incremental patch that addresses a variety of outstanding issues surrounding gameplay, dungeons, and quests. In an effort to improve performance in Cyrodiil, we have also escorted all deer and torchbugs to greener pastures. Please note the version number on the client will still say 1.5.7 after maintenance; this is a known issue, and will be fixed with our next maintenance. This patch will be approximately 200MB.

UI
Mail
  • You will now receive a confirmation box when sending mail that includes an attached item or gold.

Source and full patch notes

(2)
Dec 22, 2014 - 9:17 PM - by Cairenn
From Dolby and I and all of our volunteers, we hope you have a happy and safe holiday season and that your new year is filled with peace and joy.


*Please note that due to the holidays, approval of addons or responses to messages may be slower than usual as everyone will be spending time celebrating the season with family and friends.

(0)
Dec 08, 2014 - 4:06 PM - by Cairenn
OVERVIEW

The Elder Scrolls Online v1.5.7 is an incremental patch that addresses issues with Trials leaderboards, the Grouping Tools performance, the ability Lethal Arrow stacking with itself, and more. This patch will be approximately 90MB.

UI

Grouping Tools
  • Fixed an issue that was reducing the effectiveness of the Grouping Tool. This will address instances where there were a large number of player characters in the Tool that had not yet been matched into a group.
Source and full patch notes.

(22)
Dec 04, 2014 - 12:10 AM - by Cairenn
[Edit] The new author has responded and stated that it was in there for testing purposes only, and that he has returned all the money he received. In the nature of giving people the benefit of the doubt and a second chance - if anyone who was bitten by this 'test' could let me know if they have actually received the money back by the author (not a GM), I'd appreciate it. Thanks.


Just to make sure everyone is aware:

The 'new' author of Atlas changed some code in it to make it so that you mailed all of your money to his character. If you got the version posted by the new author, version # 1.3.2 (download may show 1417671638), you need to get rid of it immediately. We have pulled that version from the site and restored the last version that CrazyDutchGuy had posted. You want version 1.30a. If you had not updated to the new version by the new author and are still using version 1.30, you are fine and don't need to do anything.

If you did use the version by the new author and did lose all of your money, send in a ticket to the GMs, letting them know that you'd been hacked by the addon. They are aware of the situation and will restore your money (once they've verified it on their end).

Sorry this happened folks. :/

(2)
Nov 03, 2014 - 9:21 AM - by Cairenn
OVERVIEW

Welcome to The Elder Scrolls Online v1.5.2, our fifth major content update! We have many new features in store for you.

In this update, we’ve added Veteran City of Ash, the continuation of the dungeon City of Ash, and implemented our improved facial animations so NPCs will look more realistic when you speak to them. We’ve also implemented the next phase of the Veteran Rank improvements, which you can read more about below.

We’re introducing both dungeon scaling and solo-instance scaling in this update so you can go back and revisit some of your favorite dungeons, and have also implemented new Undaunted Enclaves and Pledges that you can perform every 20 hours.

Crafters have a lot to look forward to as well! You’ll be able to undertake certification, as well as crafting writs and survey reports once you’re certified. You’ll want to read more about this further down. In addition, we’ve added the Dwemer crafting style, and Twice-Born Star item set.

Last but certainly not least, you can check out our new chat bubbles, still in Beta form, but you’ll have to enable them first in the Settings menu.

In addition to all the new features, we’ve gone through and polished the game to address many issues with regards to combat, gameplay, dungeons, quests, and more.

UI

General
  • Added a system message when attempting to interact with a guild trader during transitioning periods.
  • You can now press the "." (period) key to enter mouse mode while using siege weapons.
  • Fixed an issue when changing to fullscreen mode, the resolution settings were not being saved.
  • Added an error message when you attempt to read a book from the Lore Library that you have not discovered yet.
  • Fixed an issue if you clicked on the scroll arrow of a tutorial popup after resizing the game window, the game could occasionally crash.
  • Removed the sound you hear when leaving a text field (for example, User ID or Password.) You will still hear a sound when clicking on a text field.
  • If you die after taking fall damage, the fall damage will now correctly appear in the death recap window.
  • Fixed an issue where viewing a filtered-out achievement was causing UI errors.
  • When a character is deleted from the character select screen, the model will now disappear immediately.
  • Increased the display time of the center screen announcement when someone has been crowned or dethroned as Emperor.
  • Fixed an issue where some quests that required you to gather items would display confusing information when only a single item was required.
  • Added E as a keybind for selecting the first conversation option, and X for selecting the last conversation option. This is in addition to number keys 1-5 also selecting conversation options.
  • Updated the Alliance War flag capture UI.
  • Fixed an issue where the text under the stealth reticle would not display properly on the French game client.
  • When allocating attribute points, you will once again be able to see how the points will affect your stats.
Add-Ons
  • Widened and added a column in the Add-On window for Authors. Author names which are too long will end in an ellipsis.
  • Fixed an issue where Add-Ons with pathnames longer than 82 characters would not load.
  • Add-On titles can now have up to 64 characters.
  • The CopyAllTextToClipboard method is now private.
Source & Full Patch Notes

(0)
Sep 15, 2014 - 12:57 PM - by Cairenn
OVERVIEW
Welcome to The Elder Scrolls Online v.1.4.3, our fourth major content update!

In this update, we’ve added the upper region of Craglorn for you to explore, plus a new Trial – Sanctum Ophidia. We’ve also added the Dragonstar Arena where you’ll be challenged to defeat 10 stages of monsters with a group of 4. The Veteran Rank cap has also been raised to VR14 to account for these new encounters.

We’ve begun our grouping improvements to many PvE objectives, and have continued our work on expanding existing delves. You’ll also find that we’ve added new ability altering enchantments, which you can read more about below.

In addition to all new features, we’ve continued to improve many areas of the game including gameplay, art, itemization, quests, UI, and the Alliance War. We hope you enjoy the latest update!

UI
General
  • Added the following graphics settings:
  • Maximum Particle Systems
  • Particle Suppression Distance
  • When you toggle the Death Recap window on or off, this setting will now be saved locally on your machine.
  • Fixed an issue where some center screen notifications would no longer display after extended play sessions.
  • Fixed an issue where you were not receiving a confirmation message when you chose to clear a message.
  • Fixed an issue where the dye system UI sounds would stop playing after clicking on multiple saved sets in quick succession.
  • Fixed an issue where the bank size upgrade fee would not update until you left and re –entered the menu.
  • If you use a cook pot before knowing any recipes, you will now be told why your list of recipes is empty.
  • Tutorials for using Siege weapons will now instruct you to use the Left Mouse Button (LMB) to fire the Siege weapon.
  • Fixed an issue where UI notifications for items such as gained Skyshards, Skill Points, exploration discoveries, and completed quests would no longer appear after an extended play session.
  • Fixed an issue in the Looking for Group window where the "In Location" search field would be reset if the window was closed, and later reopened.
  • Fixed an issue where crafted potions were not correctly displaying their cooldown.
Chat
  • ESO GameMasters (GMs) now have an icon (a black box with a Z in it) that will appear in your in-game chat window. In addition, their chat text is now the same color as the channel they are speaking in.
  • Items listed in the Guild history can now be linked in chat by right-clicking the item.
  • Objects that are already linked in chat, such as items, achievements, and lore books, can now be linked to another chat window.
Compass
  • Fixed an issue where the group leader pin was remaining at the leader's position when you would encounter a loading screen.
  • Fixed an issue where summoned pets were not displaying a follower icon.
Guild Store
  • We have added more options for filtering Enchantment types, which include the following:
  • Weapons
  • Apparel
  • Glyphs
  • Siege Weapons will now appear in the Other filter within the Siege subcategory.
  • When a search is conducted and no items are found, you will now be told that no items were found.
  • Trash items in your inventory will no longer appear as items that can be sold when posting in the Guild Store.
  • Fixed an issue where you were being erroneously charged for items that were not listed past the allowed 30 days when listing items on the Guild Store repeatedly.
Guilds
  • Guild History will now last longer than 24 hours.
  • Everything under the General category will be cleared after 180 days. This includes the Roster Changes, Customization changes, and all locks/unlocks.
  • All other categories will have their history cleared after 10 days.
  • Added new events that will show in the history. These include:
  • Message of the Day edits
  • About Us (Description) edits
  • Permission locked/unlocked
  • Guild Store locked/unlocked
  • Guild Bank locked/unlocked
  • Guild Tabard locked/unlocked
  • Guild Kiosk locked/unlocked
  • We have removed the “Guild Invite Sent” event from the guild history.
  • Changed how events are sorted to make it easier to find information. This new order is:
  • General
  • Bank
  • Store
  • Alliance War
  • All references to gold transactions will now use the gold icon instead of the word “gold.”
  • Added a confirmation message when you remove a player character from a guild.
  • Added a message that is sent if you are removed from a guild.
  • Guild Traders will now correctly display their bid/hire conversation options again after the transition from one owner to the next.
  • Changes made to the Guild Heraldry in the Guild Menu will now update immediately, even for newly appointed Guildmasters.
Items
  • Fixed an issue where items that were being interacted with while you encountered a loading screen were occasionally being set to a locked state.
  • Fixed an issue where item enchantments were not being displayed in the buyback window.
Source and full patch notes
Mar 04, 2015 - 12:30 AM - Halja
I had to make a couple adjustment to the API 100011. ZOS changed a few f(x) names. The update includes Category filter list and more key binds. There is a dropdown filter on the emote listings window. You now can key bind your 10 favorite emote selection to a single key press if you like to.
Feb 22, 2015 - 3:54 PM - thifi
Changes:
  • Fix to horse change crash/lockup (experimental feature)
Feb 22, 2015 - 3:41 PM - thifi
Changes:
  • Fix to Dwemer Chapter knowledge incorrect display in Inventory/Trader windows
Feb 18, 2015 - 8:21 AM - Harven
There are lots of changes in the upcoming 1.6 update. Most of them are transparent to my addons but unfortunetely not all. Here is the list of addons that will be discontinued with some explanations:
  • Stabled Mounts - Your mounts are moved to the collections and all share the same statistics,
  • Provisioning Tooltips - Revamped provisioning system is now much simpler: there is no alliance distinction and much less ingredients. Ingredients are not bound to specific level of produced food. Listing of all recipes in which an ingredient is used will not fit into the items tooltip.

Those were sad new, but there is also a change that will extend the functionallity of FPP Zoom addon. Thanks to it you will be able to dynamically change your fov (zoom) with one keypress while playing in third person perspective (so the name FPP Zoom will be somewhat misleading).

For those who like to have all addons settings in one place I'm pleased to introduce Harven's AS to LAM Adapter. It will cause all my addons setting to automagically jump into LibAddonMenu options page. But if you prefer HAS look and feel, there's HAS to LAM adapter on the way

And finally there is one new addon: Stolen Filter, which you may find useful with the introduction of justice system. It will allow you to easily see all the stolen items in your inventory.
Feb 02, 2015 - 11:57 AM - thifi
Changes:
  • Compatibility update for Wykkyd Core Libraries. Will work with LWF3 and LWF4 as well.
  • Minor bugfixes related to Research progress refresh
Jan 30, 2015 - 3:33 AM - circonian
I am currently working on WaypointIt.

It creates a scroll list (like your inventory) with information about pins (locations) on your map. (you have to have them discovered, if they dont show on your map, they wont show in WaypointIt.

It allows you to easily find what your looking for and easily set a waypoint by clicking on the button.

See the Waypoint it page for more information (click on WaypointIt on the right).
Jan 27, 2015 - 12:25 PM - Randactyl
Happy patch day everyone!

I'll be living on PTS for the foreseeable future, working on fixing and updating the addons in my charge as well as playing around with all of the new systems.

I'll be releasing 1.6 compatible versions for your use on the PTS in some fashion. Maybe we can make spending time on PTS a little less painful for those of us who have become dependent on addons

That being said, please make an effort to play on the PTS as much as you can! Providing useful data and feedback to ZOS betters our experience with the game in the long run.

Happy adventuring,
Randactyl
Jan 22, 2015 - 9:37 PM - DeanGrey
Remember to use the bug report or feature request features build into esoui. It is easier for me to then view and handle issues as they arise.
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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.