Oct 21, 2019 - 1:11 PM - by Dolby

Welcome to The Elder Scrolls Online v5.2.5 and the Dragonhold DLC Game Pack, featuring the conclusion of the Season of the Dragon! Dragonhold introduces not only the new zone of Southern Elsweyr, but also adds two world bosses, two delves, and new Dragon Hunt areas (complete with fearsome Frost and Storm Dragons). We’ve also added several new collectibles, item sets, achievements, and titles for you to acquire.

The base game introduces our updated Activity Finder for dungeons and Battlegrounds, and also focuses heavily on the first part of the performance improvements for ESO with an overhaul of how memory is managed. Along with updating 3-piece item sets, you’ll find we’ve made several improvements to Wardens, Sorcerers, and Dragonknights in the realm of identity, adjusted some values of Damage over Time abilities, and more.

Full update notes
AddOn changes

UI Changes:

  • Fixed a bunch of old typos and incorrect hyphen usage in certain terms.
  • Updated the "Travel to Leader" prompt to display like other notifications on the HUD so it doesn't hide time sensitive notifications, such as ready checks.
  • Fixed an issue where you would see ignored players chat in the group channel.
  • Fixed an issue that caused the tooltip for items in Collections to disappear while scrolling.
  • Fixed an issue where your character’s nameplate was too low when riding spider-type mounts.
  • Fixed an issue that caused improved weapons and armor to initially have less than full charge or condition. Improved weapons and armor will now automatically be restored to full charge or perfect condition.
  • Fixed an issue where dungeon icons on the map wouldn’t display their completed text after you completed it.
  • The "Travel to Leader" prompt will now go away if you leave or are removed from a group.
  • Fixed a UI error that could occur when navigating to the Notifications menu from Collections.
  • Fixed an issue in the Crown Store where keybind text could overlap.

  • Fixed a few issues with some Collectibles not sorting properly.

  • Fixed an issue where you were not able to re-dye an outfit slot after clearing the previous dyes, if the new colors are the same as the old ones.
  • Updated crafting stations to allow crafting reagents and solvents to be cleared from their respective slots with a single click instead of requiring a double click.
  • Fixed a few cases of confusing verbiage in the Deconstruction and Enchanting extraction screens.

Gamepad Mode
  • Fixed an issue where the "Removing from area…" timer would overlap with buff trackers.
  • Fixed a UI error that could occur in the Crown Store when backing out of gifting a product.
  • Fixed an issue where quests with multiple currency rewards would overlap the item rewards.
  • The touchpad will now open the map when using a PS4 controller on the Mac game client.

  • Combat text will now display the damage absorbed by absorb shields you place on other players.

Guilds & Guild Functionality
  • Fixed an issue where guild bank categories other than "All" would appear empty if deposit permissions were lost.
  • Added additional text to the listing tab in the guild store UI when you can't access it because you aren't a member of the guild
  • An alert will now display when you are promoted or demoted in a guild.
  • Fixed an issue where declined/revoked guild invites would display an alert saying the player left the guild.

Help & Tutorials
  • Updated Help text for the Undaunted in DLC sections.
  • Updated the Help menu entries for New Life Festival, Witches Festival, and the Undaunted Celebration.
  • Updated the Nascent Indrik Help entries to include feathers and berries being Collectible Fragments.

Aug 12, 2019 - 9:12 AM - by Dolby

Welcome to The Elder Scrolls Online v5.1.5 and the Scalebreaker DLC game pack! In Scalebreaker, you’ll discover two new 4-player dungeons – Moongrave Fane and Lair of Maarselok – in addition to a number of new item sets and collectibles. The base game introduces a number of quality of life improvements you’ll enjoy including multi-crafting, multi-bidding, Undaunted Key improvements, and more! We’ve also updated a number of existing item sets, which you’ll find detailed below.

Full update notes
AddOn changes


  • Made several modifications to crafting station UIs to support multi-crafting.
  • Wayshrine labels now appear on the top of the map after they have been discovered.
  • Updated the error message that displays when the Activity Finder queue is full to be more descriptive.
  • Fixed an issue where containers would appear empty if you looted them in first person mode.
  • Added a display of your current gold to accepting C.O.D. mails.
  • Added game version to the encounter log.

Alliance War
  • Fixed an issue where resizing the game window after viewing a Keep upgrade tooltip would display a UI error.
  • The dialog that informs you when your alliance lock to a campaign has been activated is now an alert (upper right message), since that can now happen while
  • you’re in combat and dialogs prevent you from controlling your character.

  • Attempting to harvest the same resource node that someone else is currently harvesting will now display an error message.
  • When your inventory has a partial stack of an item but is otherwise full, crafting new items will now automatically merge with that partial stack in your inventory instead of failing to craft.
  • Fixed an issue where furniture category icons temporarily turned into food icons during the crafting animation.

Gamepad Mode
  • Fixed an issue where you could unintentionally fire the ability bound to the B button when backing out of a menu.
  • Fixed an issue where you could not update a guild trader bid without having more gold than the total bid in your guild bank (rather than just the difference between the old bid and the new bid).
  • Fixed an issue where the camera would still be blurry when attempting to preview furniture from a vendor.
  • Fixed an issue where purchasing a collectible from a vendor would not refresh the store window to show that the collectible was purchased, and couldn't be bought again.
  • Fixed an issue where controller template B could not open the bait menu for fishing.
  • Fixed an issue where Hold D-pad keybinds wouldn’t display properly in Help menus.
  • Fixed an issue that occasionally caused ingredients for a recipe to not properly display at crafting stations.
  • Fixed an issue where 6 ingredient recipes would cause UI elements to overlap at crafting stations.
  • Sorting contents from an NPC’s store will now function identically to how it sorts in the keyboard UI.

  • A player’s name is now included in the alert that displays when someone joins your group.
  • Fixed an issue where the ability bar would sometimes not display in combat after recently adding an ability to it (specifically with the automatic setting).
  • Fixed an issue where the Maelstrom leaderboards would display more than 100 scores.
  • After using the /stuck command, your cooldown to use it again will now display properly.
  • Healing towards a Healing Negation debuff will now display in Combat Text.

Guild Finder
  • Fixed an issue in the Guild Finder UI where long Guild and player names would not display properly.
  • Fixed an issue where expired guild applications could linger in the applications list.
  • Made additional improvements to the Guild Finder search results to deprioritize less active guilds.

Guilds & Guild Functionality
  • Fixed an issue in the Guild Store UI where making a search, changing the filters, and then changing pages would perform a search using the new filter settings instead of changing pages on the old filter settings as intended.
  • Guild traders can no longer be hired for the week after the owning guild disbands. The trader can still be bid on for the next week.
  • Changed the guild history update mechanism from client polling to server-initiated updates to help address performance issues. The history will update approximately once per minute.
  • Mails notifying players of winning a guild kiosk now include the name of the winning guild.
  • Improved the performance of the guild history window when looking at a large number of events.

Help & Tutorials
  • The Help category "Activity Finder" is now properly named "Group and Activity Finder".
  • Updated the hint for the Apple-Bobbing Cauldron Memento to reflect that it now requires Collectible Fragments, rather than Runebox Fragments, to assemble.
  • Fixed an issue where you might get tutorial prompts even if you had already been through a tutorial quest.
  • Added a Help Entry for the Imperial City Celebration.
Hi everyone,

Many of you on PC EU have been running into issues over the past 24 hours, such as guild and friends lists not appearing, among other issues. This morning, we adjusted the guild history from 10 days to 5 days, and we also disabled the ability for addons to read guild history from the server. Note this will break some popular addons such as Master Merchant - we recommend turning off any addons that may utilize this feature. Both of these were done on PC NA and EU.

These changes should help the issues many of you have been running into, but we'll continue to monitor and make additional changes as necessary.


Just to update, the change we made to PC NA and EU earlier disabled all guild history, not just the addons utilizing it. This is not a permanent change, but a stopgap until we have a chance to identify and fix the core issue. Thanks for understanding, and apologies for any confusion this may have initially caused.


Welcome to The Elder Scrolls Online v5.0.5 and our next Chapter: Elsweyr! In this wild and untamed land of the Khajiit, explore fertile grasslands, winding canyons, and wild borderlands where the Khajiit grow their famous moon-sugar crops. Elsweyr's capital is the beautiful city of Rimmen, currently occupied by Imperial mercenaries, where the local Khajiit are equal part residents and captives. Beyond the city, meet wandering nomads, navigate the scorching deserts of the Scar, and explore timeless Khajiiti ruins that are not as abandoned as they might seem. During your explorations, you’ll need to beware of the fearsome Dragons that soar the skies of Elsweyr!

In addition to this enticing zone, we’ve added the all-new Necromancer class for those that are looking to make the undead serve your will. This new class brings three unique and formidable Skill Lines for you to master. Overwhelm your foes with destructive elemental spells, encase yourself in protective bone and flesh, or bolster you and your allies with living death magic!

For a challenging group experience, you can gather your strongest allies to take on our newest 12-player Trial, Sunspire, that pits you against a group of menacing Dragons within an ancient temple of Alkosh. Similar to previous Trials, Sunspire includes a normal and Veteran version. However, this is the first time you’ll find each Dragon boss has its own Hard Mode. Additionally, if you’re able to complete all achievements associated with this Trial, you’ll be handsomely rewarded with the exclusive Sunspire Champion Senche-Lion Mount!

Elsweyr also brings 14 new item sets (including Perfected versions only found in Veteran Sunspire Trial), a number of new Collectibles, Dyes, and Titles, a new crafting ingredient, and even a unique expandable house that you’ll unlock simply by completing a portion of the main story!

Update 22, which is a free update as part of the base game, includes several exciting additions and features as well. We’ve introduced the Guild Finder system, which is a new tool to connect players to likeminded guilds. PvP players will surely have fun with the addition of Weapon Artifacts, which after picked up, will swap out your ability bar so you’ll be the living embodiment of this ancient weapon. There are also several campaign adjustments including Alliance-locked Campaigns, a new Imperial City Campaign, the removal of Guest Campaigns, and some changes to the Emperor Leaderboard. We’ve also reworked 6 existing item sets in the theme of Necromancy, and implemented a new tool for tracking logged combat events within your group.

We look forward to having you play our latest Chapter, which is approximately 7.94GB in size. Thank you, and enjoy your time in Elsweyr!

Source and full patch notes.
Dec 30, 2019 - 5:31 PM - Wheels
I'm currently no longer playing ESO (haven't been for quite a while now) and my addons are not being supported. One day I may return, and they will be supported once more, but until then, bugs and issues will not be fixed.
It's been a while since I've released any sort of update for Joker, largely due to various real-life things going on (including my daughter's birth (yay!)); today I'm pleased to release v4.0.0 (as well as immediately follow-ups 4.1.0 and 4.1.1), which includes a complete rewrite of Joker from the ground up.

One of the biggest differences in v4+ is that Joker now handles loading more dynamically (or, atleast as much as ESO will allow us to do so), and the Settings panel is now much more user-friendly (with some additional customization options available soon). In general, Joker offers richer functionality (such as the ability to now filter jokes: /joke argonian will randomly choose a joke related to an argonian) while benchmarking approx 60% faster than previous versions. It was already fast, now it's just faster and less janky. Internally, Joker was rebuilt with the intent to streamline future joke category and feature additions, and there are a variety of neat features already in the pipeline.

Version 4.1.0+, also now available, includes new joke additions - like the Lord of the Rings category! LotR jokes are included as part of the random /joke pool by default, and are directly accessible with the /lotr and /joke-lotr commands.

Version 4.2.0+, also now available, includes Curses! Exasperated? Throw out a /curse (or '/curse Mark' because Mark deserves it!). Curses are meant to be more amusing than anything, and are SFW - all curses are pulled from Elder Scrolls, Star Wars & Trek, LotR, other nerdy series, and vintage pop culture.

If you haven't already tried it out, Joker is available via Minion, or on ESOUI here: Joker on ESOUI

Thanks to everyone that has provided feedback, and special thanks to to my guildies in Chaotic Redemption for tolerating [and taking part in] the occasional spam during QA and live tests
Sep 15, 2019 - 5:27 AM - Splat
Welcome to Splat's author portal.

If you want to leave feedback or a bug report the this is the place to do it.

If you would like to help with translation then please contact me.

Shissu Addons are patch only. I do not have the time to implement new features at the moment.

Text Trial Guides Addon is open for new features, I welcome your suggestions.
Aug 22, 2019 - 1:56 AM - cOOLsp0T
Hi Fans of my Loot Manager,

Version Update 1.5 is out now and it has changed a lot. Loot Manager has now a special Thief Mode implemented which prevents you from accidently doing crimes like stealing & lockpicking. Also support for stolen Gold was added. A couple of Slashcommands was added to support the functionality of the Loot Manager and to externalize the Debug Options. You can now use custom Keybindings to controll a few options of CLM directly. The CLM Menu was redesigned and a few menu options can be deactivated.

Have Fun and stay tuned for the next version.
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